Offline 39.130.48.177:28015 checked 11d ago
Rust Zombie PvE [PVE][2x]
Connect
srv = rust.server("39.130.48.177:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 39.130.48.177:28015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 06:53 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA | EU · groups of 8+ · 2x · monthly · 14 on average | 22/150 |
| 1 | [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| | NA · groups of 15+ · 2x · biweekly · 13 on average | 22/100 |
| 2 | [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP | EA · groups of 16+ · 2x · monthly · 9 on average | 3/50 |
| 3 | Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS | groups of 20+ · 2x · weekly · 8 on average | 7/100 |
| 4 | [PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKill | groups of 10+ · 2x · monthly · 7 on average | 3/100 |
| 5 | LOS EXILIADOS | PVE - X2 [LATAM] | SA · groups of 8+ · 2x · biweekly · 6 on average | 21/60 |
Quick answers
From the figures on this page.
Population data
What position does Rust Zombie PvE [PVE][2x] take in the server rankings?
Rank #15,319 on seven-day player hours for Rust Zombie PvE [PVE][2x], within the top 70% of all ranked servers.
How full does Rust Zombie PvE [PVE][2x] run?
The current row shows Rust Zombie PvE [PVE][2x] offline; the last response was 11 days 17 hours ago.
Server data
What Rust version does Rust Zombie PvE [PVE][2x] run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Rust Zombie PvE [PVE][2x]. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Zombie PvE [PVE][2x] up, and what does its uptime show?
The latest sample has Rust Zombie PvE [PVE][2x] offline, with a last sighting 11 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 15 October 2026.
Which location does Rust Zombie PvE [PVE][2x] run from?
There is no region published for Rust Zombie PvE [PVE][2x]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 39.130.48.177:28015.
Settings and map
Which rules apply on Rust Zombie PvE [PVE][2x], and what settings?
2x gather is what the name states, and the name is Rust Zombie PvE [PVE][2x]. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Zombie PvE [PVE][2x] loaded?
The game generates its map: procedural, on Rust Zombie PvE [PVE][2x].
Wipe data
On what schedule does Rust Zombie PvE [PVE][2x] wipe?
A rhythm cannot be read from the wipes of Rust Zombie PvE [PVE][2x] on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 14 days 13 hours ago, and that is the one in play.
Tags and filters
Where does Rust Zombie PvE [PVE][2x] appear among Rust Data lists and filters?
On Rust Data, Rust Zombie PvE [PVE][2x] appears in these lists: 2x Rust servers, Rust community servers, unfiltered, Rust PvE servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Gather rate: 2x.
Which meanings do the tags on Rust Zombie PvE [PVE][2x] hold?
The game's server browser reads these tags from Rust Zombie PvE [PVE][2x]: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): 30 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Rust Zombie PvE [PVE][2x]?
In Rust, F1 opens the console: type client.connect 39.130.48.177:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.