Rust Data

rustdata.spaceservers39.130.48.177:28016.ipynb

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Offline 39.130.48.177:28015 checked 11d ago

Rust Zombie PvE [PVE][2x]

2x pve

Connect

srv = rust.server("39.130.48.177:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak –
rank #15,319 # top 70%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
39.130.48.177:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 06:53 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 14 on average22/150
1[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average22/100
2[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVPEA · groups of 16+ · 2x · monthly · 9 on average3/50
3Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLSgroups of 20+ · 2x · weekly · 8 on average7/100
4[PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKillgroups of 10+ · 2x · monthly · 7 on average3/100
5LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 6 on average21/60

Quick answers

From the figures on this page.

Population data

What position does Rust Zombie PvE [PVE][2x] take in the server rankings?

Rank #15,319 on seven-day player hours for Rust Zombie PvE [PVE][2x], within the top 70% of all ranked servers.

How full does Rust Zombie PvE [PVE][2x] run?

The current row shows Rust Zombie PvE [PVE][2x] offline; the last response was 11 days 17 hours ago.

Server data

What Rust version does Rust Zombie PvE [PVE][2x] run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Rust Zombie PvE [PVE][2x]. Joining needs the same protocol on your game; Steam handles the update.

Is Rust Zombie PvE [PVE][2x] up, and what does its uptime show?

The latest sample has Rust Zombie PvE [PVE][2x] offline, with a last sighting 11 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 15 October 2026.

Which location does Rust Zombie PvE [PVE][2x] run from?

There is no region published for Rust Zombie PvE [PVE][2x]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 39.130.48.177:28015.

Settings and map

Which rules apply on Rust Zombie PvE [PVE][2x], and what settings?

2x gather is what the name states, and the name is Rust Zombie PvE [PVE][2x]. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Zombie PvE [PVE][2x] loaded?

The game generates its map: procedural, on Rust Zombie PvE [PVE][2x].

Wipe data

On what schedule does Rust Zombie PvE [PVE][2x] wipe?

A rhythm cannot be read from the wipes of Rust Zombie PvE [PVE][2x] on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 14 days 13 hours ago, and that is the one in play.

Tags and filters

Where does Rust Zombie PvE [PVE][2x] appear among Rust Data lists and filters?

On Rust Data, Rust Zombie PvE [PVE][2x] appears in these lists: 2x Rust servers, Rust community servers, unfiltered, Rust PvE servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Gather rate: 2x.

Which meanings do the tags on Rust Zombie PvE [PVE][2x] hold?

The game's server browser reads these tags from Rust Zombie PvE [PVE][2x]: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): 30 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Rust Zombie PvE [PVE][2x]?

In Rust, F1 opens the console: type client.connect 39.130.48.177:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players 30 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,909 players 11,835 servers online