Rust Data

rustdata.spaceservers39.144.114.139:20001.ipynb

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Offline 39.144.114.139:20000 checked 21d ago

测试测试

Connect

srv = rust.server("39.144.114.139:20001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,835 # top 72%
last wipe 56d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct7 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
39.144.114.139:20000
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
2 Sep 2026, 23:39 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average137/200
1Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average1/550
2Rustoria.co - SEA LongEA · groups of 12+ · monthly · 100 on average31/200
3Rustafied.com - SEA MainEA · groups of 16+ · weekly · 79 on average47/225
4Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 54 on average0/200
5[ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 38 on average28/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does 测试测试 rank?

Rank #15,835 on seven-day player hours for 测试测试, within the top 72% of all ranked servers.

How full does 测试测试 run?

The current row shows 测试测试 offline; the last response was 21 days 2 hours ago.

Server facts

Which Rust version is 测试测试 on?

Rust network protocol 2632 and build 162434 on Linux is what 测试测试 runs. Steam updates your game for you, but the protocol must match to join.

Is 测试测试 up, and what does its uptime show?

Offline now for 测试测试, last seen 21 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 25 September 2026.

In which location is 测试测试 hosted?

Its name points to Asia, but 测试测试 publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 39.144.114.139:20000.

Settings and map

Which settings and rules does 测试测试 run?

The name 测试测试 carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has 测试测试 loaded?

The game generates its map: procedural, on 测试测试.

Wipe data

When does 测试测试 wipe, and on what schedule?

Too few wipes are on record for 测试测试 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 56 days 23 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold 测试测试, and which filters?

These Rust Data lists include 测试测试: Rust community servers, unfiltered. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on 测试测试 hold?

The game's server browser reads these tags from 测试测试: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs162434 (Build): Recorded game build: 162434; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into 测试测试?

In Rust, F1 opens the console: type client.connect 39.144.114.139:20000. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2632
Protocol Protocol 2632 is required; a different game version cannot connect.
cs162434
Build Recorded game build: 162434.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,199 players 11,764 servers online