Rust Data

rustdata.spaceservers39.144.114.140:20001.ipynb

Run all rust-data · live

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Offline 39.144.114.140:20000 checked 27d ago

测试测试

Connect

srv = rust.server("39.144.114.140:20001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,916 # top 69%
last wipe 56d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
39.144.114.140:20000
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
2 Sep 2026, 23:39 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average269/300
1Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average9/550
2Rustoria.co - SEA LongEA · groups of 12+ · monthly · 101 on average61/200
3Rustafied.com - SEA MainEA · groups of 16+ · weekly · 80 on average133/250
4Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 54 on average6/200
5[ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 38 on average73/180

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does 测试测试 rank?

Player hours over seven days put 测试测试 at #15,916, in the top 69% of the ranked set.

What population does 测试测试 carry?

测试测试 returns no live count at this refresh, having last been seen 27 days 13 hours ago.

About the server

Which Rust version is 测试测试 on?

The build is Rust network protocol 2632 and build 162434 on Linux, run by 测试测试. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 测试测试, and is it online now?

测试测试 is offline at this refresh; the last response came 27 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 25 September 2026.

In which location is 测试测试 hosted?

Its name points to Asia, but 测试测试 publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 39.144.114.140:20000.

Rules, settings, map

What rules and settings are recorded for 测试测试?

No gather rate appears in the name: 测试测试. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on 测试测试?

The game generates its map: procedural, on 测试测试.

Wipe schedule

On what schedule does 测试测试 wipe?

The record for 测试测试 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 56 days 20 hours ago.

Tags, lists

Which lists on Rust Data hold 测试测试, and which filters?

The Rust Data lists that 测试测试 fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on 测试测试?

The game's server browser reads these tags from 测试测试: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs162434 (Build): Recorded game build: 162434; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into 测试测试?

The manual route: launch Rust, F1, then client.connect 39.144.114.140:20000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2632
Protocol Protocol 2632 is required; a different game version cannot connect.
cs162434
Build Recorded game build: 162434.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,347 players 11,869 servers online