Rust Data

rustdata.spaceservers39.144.114.142:20001.ipynb

Run all rust-data · live

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Offline 39.144.114.142:20000 checked 22d ago

测试测试

Connect

srv = rust.server("39.144.114.142:20001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,983 # top 71%
last wipe 56d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
39.144.114.142:20000
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
2 Sep 2026, 23:39 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average236/250
1Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average6/550
2Rustoria.co - SEA LongEA · groups of 12+ · monthly · 101 on average45/200
3Rustafied.com - SEA MainEA · groups of 16+ · weekly · 80 on average112/150
4Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 54 on average2/200
5[ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 38 on average49/150

Quick answers

From the figures on this page.

Player counts

How does 测试测试 compare in the rankings?

Player hours over seven days put 测试测试 at #15,983, in the top 71% of the ranked set.

What population does 测试测试 carry?

Offline now for 测试测试, with the last sample 22 days 23 hours ago.

Server data

Which Rust version is 测试测试 on?

Rust network protocol 2632 and build 162434 on Linux is what 测试测试 runs. Steam updates your game for you, but the protocol must match to join.

How reliable is 测试测试, and is it up?

测试测试 is offline at this refresh; the last response came 22 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 1 October 2026.

In which location is 测试测试 hosted?

No region tag is published by 测试测试, though its name points to Asia. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 39.144.114.142:20000 is its address.

Map and rules

Which rules apply on 测试测试, and what settings?

The name 测试测试 carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has 测试测试 selected?

A procedural map runs on 测试测试, generated by the game.

Wipe schedule

On what schedule does 测试测试 wipe?

The record for 测试测试 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 56 days 20 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold 测试测试, and which filters?

These Rust Data lists include 测试测试: Rust community servers, unfiltered. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on 测试测试?

The game's server browser reads these tags from 测试测试: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs162434 (Build): The server runs build 162434; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into 测试测试?

Enter client.connect 39.144.114.142:20000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2632
Protocol Protocol 2632 is required; a different game version cannot connect.
cs162434
Build The server runs build 162434.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,341 players 11,847 servers online