Rust Data

rustdata.spaceservers39.186.94.142:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 39.186.94.142:28015 checked 4d ago

LocalServer

pve

Connect

srv = rust.server("39.186.94.142:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak 1
rank #7,909 # top 35%
no wipes 'resets' # 16 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 15:56 UTC4d ago NaN NaN NaN 0
1 Sun 25 Oct, 15:35 UTC4d ago NaN NaN NaN 0
2 Sun 25 Oct, 15:05 UTC4d ago NaN NaN NaN 0
3 Sun 25 Oct, 14:53 UTC4d ago NaN NaN NaN 0
4 Sun 25 Oct, 14:11 UTC4d ago NaN NaN NaN 0
5 Sun 25 Oct, 13:59 UTC4d ago NaN NaN NaN 0
6 Sun 25 Oct, 13:32 UTC4d ago NaN NaN NaN 1
7 Sun 25 Oct, 09:27 UTC4d ago NaN NaN NaN 0
8 Sun 25 Oct, 07:25 UTC4d ago NaN NaN NaN 0
9 Sun 25 Oct, 07:03 UTC4d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
39.186.94.142:28015
region
– · au1
max players
10
group limit
not published
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(0)

Quick answers

From the figures on this page.

Population

How does LocalServer compare in the rankings?

Rank #7,909 on seven-day player hours for LocalServer, within the top 35% of all ranked servers.

What population does LocalServer carry?

The current row shows LocalServer offline; the last response was 4 days ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

Which Rust version is LocalServer on?

Rust network protocol 2583 and build 110006 on Windows is what LocalServer runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is LocalServer, and is it online now?

Offline now for LocalServer, last seen 4 days ago. Uptime of 17% across the last 6 full days: 24 hours of 144. The first row Rust Data holds for it is dated 22 October 2026.

Where does LocalServer sit?

There is no region published for LocalServer, and the region code is au1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 39.186.94.142:28015 is its address.

Settings and map

What rules and settings are recorded for LocalServer?

No gather rate appears in the name: LocalServer. No group limit is published. pve is the game mode here, and player combat is not allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has LocalServer loaded?

LocalServer runs a procedural map, which the game generates.

Wipes and dates

When does LocalServer wipe, and on what schedule?

No wipe schedule exists for LocalServer, since the world is remade every few hours and none of those resets is a wipe.

Tags and filters

Where does LocalServer appear among Rust Data lists and filters?

These Rust Data lists include LocalServer: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week.

How should you read the server tags on LocalServer?

These tags are published by LocalServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; v2583 (Protocol): The server speaks protocol 2583, so match your game version; cs110006 (Build): The server runs build 110006; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rau1 (Region code): The row gives au1 as its region code; ^p (PvE): Players do not fight each other here; the world supplies the danger. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to LocalServer?

The manual route: launch Rust, F1, then client.connect 39.186.94.142:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$rau1,v2583,^p,gmrust,cs110006

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
v2583
Protocol The server speaks protocol 2583, so match your game version.
cs110006
Build The server runs build 110006.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$rau1
Region code The row gives au1 as its region code.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,237 players 11,898 servers online