Online 4.182.220.38:27014 checked 9m ago
[EU] Facepunch 1
Connect
srv = rust.server("4.182.220.38:27014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 70, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 16:07 UTC13h ago | NaN | NaN | running | 58 |
| 1 | Tue 27 Oct, 02:58 UTC2d ago | 70 | NaN | 1.5 days | 40 |
| 2 | Sun 25 Oct, 02:22 UTC4d ago | 70 | held half | 2 days | 44 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 295982- map
- Procedural Map
- size
- 4500
- seed
- 295982
Server
srv.info()- address
- 4.182.220.38:27014
- region
- –
- max players
- 100
- group limit
- not published
- wipe schedule
- –
- last wipe
- 28 Oct 2026, 16:07 UTC
- hostname
- –
- first seen
- 24 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 144/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 133/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 20/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 15/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 48/200 |
Quick answers
From the figures on this page.
Player counts
What position does [EU] Facepunch 1 take in the server rankings?
Player hours over seven days put [EU] Facepunch 1 at #490, in the top 2% of the ranked set.
What population does [EU] Facepunch 1 carry?
The sample now reads 63 players for [EU] Facepunch 1, out of 100 slots. Over the last seven days it averaged 55 players and peaked at 70. Peak hour in the last 48 hours: 00:00 UTC, mean 62 players.
Server facts
How smoothly does [EU] Facepunch 1 run?
The 48-hour average is 200 server fps, with a low of 200. Entity numbers reached 39,576, and that includes buildings, deployables and the rest. Memory peaked at 1,997 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [EU] Facepunch 1 run?
The build is Rust network protocol 2635 on Linux, run by [EU] Facepunch 1. Steam updates your game for you, but the protocol must match to join.
Is [EU] Facepunch 1 up, and what does its uptime show?
Online is the state at the latest refresh for [EU] Facepunch 1. A restart about 10 hours ago is what its reported uptime implies. Over the last 4 full days the hours up number 95 of 96, 99%. The first row Rust Data holds for it is dated 24 October 2026.
Where does [EU] Facepunch 1 sit?
Its name points to Europe, but [EU] Facepunch 1 publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 4.182.220.38:27014.
Map and rules
What rules and settings are recorded for [EU] Facepunch 1?
You will not find a gather rate in the string [EU] Facepunch 1. No group limit is published. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has [EU] Facepunch 1 selected?
[EU] Facepunch 1 runs a procedural map of size 4,500 with seed 295982, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [EU] Facepunch 1 wipe, and on what schedule?
No next wipe can be predicted for [EU] Facepunch 1, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 hours ago.
What is wipe day on [EU] Facepunch 1 like?
Recent wipes averaged 70 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags, lists
Which Rust Data filters and lists contain [EU] Facepunch 1?
On Rust Data, [EU] Facepunch 1 appears in these lists: EU Rust servers and Rust community servers, unfiltered. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average.
Which meanings do the tags on [EU] Facepunch 1 hold?
Read by the game's server browser, the tags [EU] Facepunch 1 publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; ptrak (Networking): Network traffic runs over RakNet, the game standard; monthly (Monthly): Monthly: the wipe lands with Facepunch's force wipe; vanilla (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; tutorial (Tutorial on): Start here with Facepunch's tutorial if you are new; official (Custom tag): A plugin or the owner added this; standard Rust does not define it; hdbb61e7f (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into [EU] Facepunch 1?
The manual route: launch Rust, F1, then client.connect 4.182.220.38:27014. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
