Rust Data

rustdata.spaceservers4.182.220.38:27072.ipynb

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Online 4.182.220.38:27072 checked 9m ago

Pickle Rust EU Monthly

modded

Connect

srv = rust.server("4.182.220.38:27072")
print(srv.connect_command)

Right now

srv.summary()
players now 49/100 # 49% full
7-day average 50 # peak 60
rank #519 # top 2%
last wipe 18h ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
02040608009:0018:0003:0011:0021:0006:00Wiped Wed 28 Oct, 14:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020009:0018:0003:0011:0021:0006:00Wiped Wed 28 Oct, 14:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak60players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctMon 26 OctSun 25 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 60, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 14:07 UTC18h ago NaN NaN running 52
1 Mon 26 Oct, 23:59 UTC2d ago 60 NaN 1.6 days 41
2 Mon 26 Oct, 13:10 UTC2d ago 60 NaN 0.5 days 51
3 Sun 25 Oct, 00:22 UTC4d ago 60 NaN 1.5 days 55

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 639016
No map picture published
map
Procedural Map
size
3500
seed
639016
Open on RustMaps

Server

srv.info()
address
4.182.220.38:27072
region
–
max players
100
group limit
not published
wipe schedule
–
last wipe
28 Oct 2026, 14:07 UTC
hostname
–
first seen
24 Oct 2026

About this server · in its own words

print(srv.description)
Pickle Rust EU Low Upkeep, Long Wipes Balanced Community

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average131/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average177/700

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Pickle Rust EU Monthly rank?

Player hours over seven days put Pickle Rust EU Monthly at #519, in the top 2% of the ranked set.

How many players does Pickle Rust EU Monthly hold at once?

The sample now reads 49 players for Pickle Rust EU Monthly, out of 100 slots. Over the last seven days it averaged 50 players and peaked at 60. Peak hour in the last 48 hours: 00:00 UTC, mean 54 players.

Server facts

What does performance look like on Pickle Rust EU Monthly?

Averaged over 48 hours: 200 server fps, never under 200. The entity count peaked at 39,583, covering buildings, deployables and the rest of the world. A high of 1,993 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Pickle Rust EU Monthly?

Version Rust network protocol 2635 on Linux is reported by Pickle Rust EU Monthly. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Pickle Rust EU Monthly, and is it up?

The current sample puts Pickle Rust EU Monthly online. Count back 15 hours from its reported uptime to get the last restart. 95 of 96 hours up over the last 4 full days, or 99%. Rust Data logged it first on 24 October 2026.

Which location does Pickle Rust EU Monthly run from?

The name of Pickle Rust EU Monthly points to Europe, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 4.182.220.38:27072 is its address.

Map and rules

Which rules apply on Pickle Rust EU Monthly, and what settings?

No gather rate appears in the name: Pickle Rust EU Monthly. No group limit is published. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. VAC is running: Valve's anti-cheat is on.

What is the map on Pickle Rust EU Monthly?

The game generates the map on Pickle Rust EU Monthly: procedural, size 3,500, seed 639016. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does Pickle Rust EU Monthly wipe?

No next wipe can be predicted for Pickle Rust EU Monthly, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 18 hours ago.

What is wipe day on Pickle Rust EU Monthly like?

Across recent wipes the busiest point averaged 60 players. Peak population on the latest wipe came 1 hours in.

Lists and tags

Which lists on Rust Data hold Pickle Rust EU Monthly, and which filters?

These Rust Data lists include Pickle Rust EU Monthly: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 50+ on average.

How should you read the server tags on Pickle Rust EU Monthly?

These tags are published by Pickle Rust EU Monthly and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; ptrak (Networking): The network layer is RakNet, standard for the game; monthly (Monthly): Wipes follow the monthly force wipe from Facepunch; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings; community (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; h1a171493 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Pickle Rust EU Monthly?

In Rust, F1 opens the console: type client.connect 4.182.220.38:27072. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/picklerust.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,v2635,community,monthly,h1a171493,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
ptrak
Networking The network layer is RakNet, standard for the game.

Wipe schedule

monthly
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Modded listing: the game is changed by plugins or settings.

Other

community
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
h1a171493
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,938 players 11,645 servers online