Offline 4.236.92.150:21027 checked 13d ago
AlphaGSM itrust
Connect
srv = rust.server("4.236.92.150:21029")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 4.236.92.150:21027
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 02:29 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 220/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 21/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 126/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 38/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 40/100 |
Quick answers
From the figures on this page.
Population data
How does AlphaGSM itrust compare in the rankings?
Player hours over seven days put AlphaGSM itrust at #15,159, in the top 70% of the ranked set.
What population does AlphaGSM itrust carry?
AlphaGSM itrust returns no live count at this refresh, having last been seen 13 days 1 hours ago.
About the server
What is the Rust version on AlphaGSM itrust?
Rust network protocol 2634 and build 167781 on Linux is what AlphaGSM itrust runs. Steam updates your game for you, but the protocol must match to join.
How reliable is AlphaGSM itrust, and is it online now?
The latest sample has AlphaGSM itrust offline, with a last sighting 13 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 15 October 2026.
In which location is AlphaGSM itrust hosted?
For AlphaGSM itrust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 4.236.92.150:21027.
Map and rules
Which settings and rules does AlphaGSM itrust run?
You will not find a gather rate in the string AlphaGSM itrust. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has AlphaGSM itrust loaded?
The game generates its map: procedural, on AlphaGSM itrust.
Wipe schedule
On what schedule does AlphaGSM itrust wipe?
A rhythm cannot be read from the wipes of AlphaGSM itrust on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 13 days 1 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold AlphaGSM itrust, and which filters?
The Rust Data lists that AlphaGSM itrust fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on AlphaGSM itrust?
These tags are published by AlphaGSM itrust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into AlphaGSM itrust?
The manual route: launch Rust, F1, then client.connect 4.236.92.150:21027. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.