Offline 4.71.38.166:28015 checked 16d ago
Map Test Server
Connect
srv = rust.server("4.71.38.166:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 23:04 UTC28d ago | 1 | NaN | running | 0 |
| 1 | Wed 23 Sep, 23:17 UTC35d ago | 1 | halved by day 6 | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 4.71.38.166:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 02:15 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 198/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 271/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 709/800 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 41/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 802/900 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 636/725 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Map Test Server rank?
Rank #15,327 on seven-day player hours for Map Test Server, within the top 71% of all ranked servers.
What population does Map Test Server carry?
The current row shows Map Test Server offline; the last response was 16 days 4 hours ago.
Server facts
What is the Rust version on Map Test Server?
Rust network protocol 2635 and build 167851 on Windows is what Map Test Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Map Test Server, and is it online now?
Map Test Server is offline at this refresh; the last response came 16 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 23 September 2026.
Which location does Map Test Server run from?
No region is published by Map Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 4.71.38.166:28015.
Rules, settings, map
Which rules apply on Map Test Server, and what settings?
You will not find a gather rate in the string Map Test Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Map Test Server wipe, and how often?
A rhythm cannot be read from the wipes of Map Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 19 hours ago.
What is wipe day on Map Test Server like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 3 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 6.
Tags and filters
Which lists on Rust Data hold Map Test Server, and which filters?
On Rust Data, Map Test Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Map Test Server hold?
These tags are published by Map Test Server and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167851 (Build): Build number: 167851; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Map Test Server?
The manual route: launch Rust, F1, then client.connect 4.71.38.166:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.