Rust Data

rustdata.spaceservers40.160.87.92:28017.ipynb

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Offline 40.160.87.92:28015 checked 43d ago

Rust Zombie Development | Carbon

monthly wipes moddedcarbon

Connect

srv = rust.server("40.160.87.92:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,015 # no region published
last wipe 49d ago # monthly schedule
next wipe 8d 11h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
40.160.87.92:28015
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
8 Sep 2026, 15:29 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average47/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average24/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average9/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 62 on average83/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 60 on average190/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average5/1000

Quick answers

From the figures on this page.

Population

How does Rust Zombie Development | Carbon compare in the rankings?

Over the last seven days Rust Zombie Development | Carbon sits at #15,015 on player hours, in the top – of ranked servers.

What population does Rust Zombie Development | Carbon carry?

The current row shows Rust Zombie Development | Carbon offline; the last response was 43 days 15 hours ago.

About the server

What Rust version does Rust Zombie Development | Carbon run?

Version Rust network protocol 2633 and build 162929 on Linux is reported by Rust Zombie Development | Carbon. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust Zombie Development | Carbon, and is it online now?

Offline now for Rust Zombie Development | Carbon, last seen 43 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does Rust Zombie Development | Carbon sit?

There is no region published for Rust Zombie Development | Carbon. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 40.160.87.92:28015.

Rules, settings, map

Which rules apply on Rust Zombie Development | Carbon, and what settings?

No gather rate appears in the name: Rust Zombie Development | Carbon. Eight players per group: that is the game's default, and it applies here. Recorded as roleplay, jobs, towns and rules for roleplay. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC off.

Which map has Rust Zombie Development | Carbon selected?

A procedural map runs on Rust Zombie Development | Carbon, generated by the game.

Wipe data

When does Rust Zombie Development | Carbon wipe, and on what schedule?

An estimate from the force wipe gives Rust Zombie Development | Carbon's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 49 days 15 hours ago. The tags list wipes as monthly.

Tags and filters

Which Rust Data filters and lists contain Rust Zombie Development | Carbon?

The Rust Data lists that Rust Zombie Development | Carbon fits are: Modded Rust servers, Rust roleplay servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Rust Zombie Development | Carbon hold?

Read by the game's server browser, the tags Rust Zombie Development | Carbon publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): The server runs build 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^r (Roleplay): Listed as a roleplay server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Rust Zombie Development | Carbon?

The manual route: launch Rust, F1, then client.connect 40.160.87.92:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs162929
Build The server runs build 162929.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^r
Roleplay Listed as a roleplay server.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,450 players 11,620 servers online