Offline 40.160.87.92:28015 checked 43d ago
Rust Zombie Development | Carbon
Connect
srv = rust.server("40.160.87.92:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 40.160.87.92:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 8 Sep 2026, 15:29 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 47/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 24/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 9/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 62 on average | 83/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 60 on average | 190/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 | EU · groups of 16+ · monthly · 58 on average | 5/1000 |
Quick answers
From the figures on this page.
Population
How does Rust Zombie Development | Carbon compare in the rankings?
Over the last seven days Rust Zombie Development | Carbon sits at #15,015 on player hours, in the top – of ranked servers.
What population does Rust Zombie Development | Carbon carry?
The current row shows Rust Zombie Development | Carbon offline; the last response was 43 days 15 hours ago.
About the server
What Rust version does Rust Zombie Development | Carbon run?
Version Rust network protocol 2633 and build 162929 on Linux is reported by Rust Zombie Development | Carbon. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Zombie Development | Carbon, and is it online now?
Offline now for Rust Zombie Development | Carbon, last seen 43 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does Rust Zombie Development | Carbon sit?
There is no region published for Rust Zombie Development | Carbon. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 40.160.87.92:28015.
Rules, settings, map
Which rules apply on Rust Zombie Development | Carbon, and what settings?
No gather rate appears in the name: Rust Zombie Development | Carbon. Eight players per group: that is the game's default, and it applies here. Recorded as roleplay, jobs, towns and rules for roleplay. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC off.
Which map has Rust Zombie Development | Carbon selected?
A procedural map runs on Rust Zombie Development | Carbon, generated by the game.
Wipe data
When does Rust Zombie Development | Carbon wipe, and on what schedule?
An estimate from the force wipe gives Rust Zombie Development | Carbon's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 49 days 15 hours ago. The tags list wipes as monthly.
Tags and filters
Which Rust Data filters and lists contain Rust Zombie Development | Carbon?
The Rust Data lists that Rust Zombie Development | Carbon fits are: Modded Rust servers, Rust roleplay servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Rust Zombie Development | Carbon hold?
Read by the game's server browser, the tags Rust Zombie Development | Carbon publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): The server runs build 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^r (Roleplay): Listed as a roleplay server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Rust Zombie Development | Carbon?
The manual route: launch Rust, F1, then client.connect 40.160.87.92:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.