Rust Data

rustdata.spaceservers41.108.240.29:28017.ipynb

Run all rust-data · live

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Offline 41.108.240.29:28015 checked 16d ago

OTCHO

quad softcore

Connect

srv = rust.server("41.108.240.29:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,611 # top 71%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 71% of all ranked servers, and #620 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
41.108.240.29:28015
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
3 Oct 2026, 10:53 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 67 on average17/350
1[US] Facepunch Softcore 2NA · quad · monthly · 59 on average75/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average19/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average13/100
4[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200
5[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average10/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does OTCHO rank?

Rank #15,611 on seven-day player hours for OTCHO, within the top 71% of all ranked servers. The quad group places it at #620.

How many players does OTCHO hold at once?

OTCHO returns no live count at this refresh, having last been seen 16 days 22 hours ago.

Server data

Which Rust version is OTCHO on?

Version Rust network protocol 2634 and build 167398 on Linux is reported by OTCHO. Steam updates your game for you, but the protocol must match to join.

How reliable is OTCHO, and is it up?

The latest sample has OTCHO offline, with a last sighting 16 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 11 October 2026.

In which location is OTCHO hosted?

No region is published by OTCHO. Rust Data does not look up where the machine stands; it shows where a server says it is. 41.108.240.29:28015 is its address.

Map and rules

Which settings and rules does OTCHO run?

The name OTCHO carries no gather rate. Up to 4 players may share a group (quad). softcore is the game mode here, and Facepunch's lighter mode, with partial loot kept. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has OTCHO selected?

OTCHO runs a procedural map, which the game generates.

Wipes and dates

When does OTCHO wipe, and how often?

The record for OTCHO holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 25 days 13 hours ago.

Tags, lists

Where does OTCHO appear among Rust Data lists and filters?

The Rust Data lists that OTCHO fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meanings do the tags on OTCHO hold?

These tags are published by OTCHO and read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): 50 slots in total; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join OTCHO?

Enter client.connect 41.108.240.29:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp50
Max players 50 slots in total.
ts4
Group limit No team may exceed 4.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Recorded game build: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,298 players 11,701 servers online