Rust Data

rustdata.spaceservers41.109.158.146:28017.ipynb

Run all rust-data · live

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Offline 41.109.158.146:28015 checked 22d ago

OTCHO

quad softcore

Connect

srv = rust.server("41.109.158.146:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,952 # top 71%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers, and #647 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
41.109.158.146:28015
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
3 Oct 2026, 10:53 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 67 on average55/350
1[US] Facepunch Softcore 2NA · quad · monthly · 60 on average48/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 35 on average20/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average1/100
4[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average11/200
5[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average11/200

Quick answers

From the figures on this page.

Player counts

What position does OTCHO take in the server rankings?

Over the last seven days OTCHO sits at #15,952 on player hours, in the top 71% of ranked servers. Within the quad group, its rank is #647.

What population does OTCHO carry?

Offline now for OTCHO, with the last sample 22 days 15 hours ago.

Server data

What is the Rust version on OTCHO?

Rust network protocol 2634 and build 166652 on Linux is what OTCHO runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is OTCHO, and is it online now?

The latest sample has OTCHO offline, with a last sighting 22 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 5 October 2026.

Where does OTCHO sit?

No region is published by OTCHO. Rust Data does not look up where the machine stands; it shows where a server says it is. 41.109.158.146:28015 is its address.

Rules, settings, map

What rules and settings are recorded for OTCHO?

The name OTCHO carries no gather rate. The group limit is 4 players, the quad setting. softcore is the game mode here, and Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on OTCHO?

A procedural map runs on OTCHO, generated by the game.

Wipe schedule

On what schedule does OTCHO wipe?

A rhythm cannot be read from the wipes of OTCHO on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 9 hours ago.

Lists and tags

Which Rust Data filters and lists contain OTCHO?

The Rust Data lists that OTCHO fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the server tags on OTCHO?

The game's server browser reads these tags from OTCHO: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): Slot count: 50; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into OTCHO?

The manual route: launch Rust, F1, then client.connect 41.109.158.146:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp50
Max players Slot count: 50.
ts4
Group limit No team may exceed 4.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online