Rust Data

rustdata.spaceservers41.109.195.150:28017.ipynb

Run all rust-data · live

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Offline 41.109.195.150:28015 checked 25d ago

OTCHO

quad softcore

Connect

srv = rust.server("41.109.195.150:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,984 # top 71%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers, and #645 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
41.109.195.150:28015
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
3 Oct 2026, 10:53 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 66 on average110/350
1[US] Facepunch Softcore 2NA · quad · monthly · 59 on average40/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average22/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average0/100
4[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200
5[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does OTCHO rank?

Player hours over seven days put OTCHO at #15,984, in the top 71% of the ranked set. The quad group places it at #645.

What population does OTCHO carry?

The current row shows OTCHO offline; the last response was 25 days 10 hours ago.

About the server

What Rust version does OTCHO run?

Rust network protocol 2634 and build 166652 on Linux is what OTCHO runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is OTCHO, and is it up?

The latest sample has OTCHO offline, with a last sighting 25 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 3 October 2026.

Where does OTCHO sit?

No region is published by OTCHO. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 41.109.195.150:28015.

Map and rules

Which settings and rules does OTCHO run?

The name OTCHO carries no gather rate. Up to 4 players may share a group (quad). softcore is the game mode here, and Facepunch's lighter mode, with partial loot kept. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on OTCHO?

A procedural map runs on OTCHO, generated by the game.

Wipe data

When does OTCHO wipe, and how often?

A rhythm cannot be read from the wipes of OTCHO on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 4 hours ago.

Lists and tags

Where does OTCHO appear among Rust Data lists and filters?

On Rust Data, OTCHO appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the server tags on OTCHO?

Read by the game's server browser, the tags OTCHO publishes are: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to OTCHO?

In Rust, F1 opens the console: type client.connect 41.109.195.150:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players The server lists 50 slots.
ts4
Group limit No team may exceed 4.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,772 players 11,856 servers online