Rust Data

rustdata.spaceservers41.109.73.155:28017.ipynb

Run all rust-data · live

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Offline 41.109.73.155:28015 checked 21d ago

OTCHO

quad softcore

Connect

srv = rust.server("41.109.73.155:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,912 # top 72%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers, and #638 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
41.109.73.155:28015
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
3 Oct 2026, 10:53 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 66 on average96/350
1[US] Facepunch Softcore 2NA · quad · monthly · 59 on average31/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average14/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average1/100
4[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200
5[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200

Quick answers

From the figures on this page.

Population data

What position does OTCHO take in the server rankings?

Rank #15,912 on seven-day player hours for OTCHO, within the top 72% of all ranked servers. Within the quad group, its rank is #638.

How full does OTCHO run?

The current row shows OTCHO offline; the last response was 21 days 11 hours ago.

About the server

Which Rust version is OTCHO on?

Version Rust network protocol 2634 and build 167058 on Linux is reported by OTCHO. Steam updates your game for you, but the protocol must match to join.

How reliable is OTCHO, and is it up?

OTCHO is offline at this refresh; the last response came 21 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 7 October 2026.

Where does OTCHO sit?

For OTCHO, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 41.109.73.155:28015.

Rules, settings, map

What rules and settings are recorded for OTCHO?

The name OTCHO carries no gather rate. quad sets the cap: 4 players per group. Recorded as softcore, Facepunch's easier setting: some loot is kept. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has OTCHO loaded?

A procedural map runs on OTCHO, generated by the game.

Wipe data

When does OTCHO wipe, and how often?

Too few wipes are on record for OTCHO to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 5 hours ago.

Lists and tags

Where does OTCHO appear among Rust Data lists and filters?

On Rust Data, OTCHO appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meanings do the tags on OTCHO hold?

These tags are published by OTCHO and read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): Slot count: 50; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): The server runs build 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to OTCHO?

In Rust, F1 opens the console: type client.connect 41.109.73.155:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp50
Max players Slot count: 50.
ts4
Group limit No team may exceed 4.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167058
Build The server runs build 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,345 players 11,873 servers online