Rust Data

rustdata.spaceservers41.132.65.2:28017.ipynb

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Offline 41.132.65.2:28015 checked 4d ago

Private Island

Connect

srv = rust.server("41.132.65.2:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #14,935 # top 67%
last wipe 27d ago # no schedule published
next wipe 7d 5h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 5hThu 5 Nov, 19:00 UTCFW force wipe
135d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:18 UTC FW27d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
41.132.65.2:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:18 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average522/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average60/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average66/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average164/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Private Island rank?

Player hours over seven days put Private Island at #14,935, in the top 67% of the ranked set.

How full does Private Island run?

Private Island returns no live count at this refresh, having last been seen 4 days 19 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

Which Rust version is Private Island on?

Rust network protocol 2634 and build 167398 on Windows is what Private Island runs. Joining needs the same protocol on your game; Steam handles the update.

Is Private Island up, and what does its uptime show?

Offline now for Private Island, last seen 4 days 19 hours ago. Uptime of 32% across the last 7 full days: 54 hours of 168. Rust Data logged it first on 26 September 2026.

Where does Private Island sit?

For Private Island, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 41.132.65.2:28015.

Map and rules

Which settings and rules does Private Island run?

The name Private Island carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Private Island selected?

The game generates its map: procedural, on Private Island.

Wipe data

When does Private Island wipe, and on what schedule?

The only wipe Private Island takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 18 hours ago, and that is the one in play.

What is wipe day on Private Island like?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 22 hours in.

Tags and filters

Which lists on Rust Data hold Private Island, and which filters?

These Rust Data lists include Private Island: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Private Island?

These tags are published by Private Island and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Private Island?

The manual route: launch Rust, F1, then client.connect 41.132.65.2:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,182 players 11,803 servers online