Offline 41.66.122.71:28015 checked 42d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("41.66.122.71:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 41.66.122.71:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Sep 2026, 14:03 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 255/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Name of Server as Shown on the Client Server List rank?
Rank #13,361 on seven-day player hours for Name of Server as Shown on the Client Server List, within the top – of all ranked servers.
How full does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List returns no live count at this refresh, having last been seen 42 days ago.
Server facts
What Rust version does Name of Server as Shown on the Client Server List run?
Rust network protocol 2633 and build 164300 on Windows is what Name of Server as Shown on the Client Server List runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 42 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 16 September 2026.
In which location is Name of Server as Shown on the Client Server List hosted?
There is no region published for Name of Server as Shown on the Client Server List. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 41.66.122.71:28015.
Map and rules
What rules and settings are recorded for Name of Server as Shown on the Client Server List?
The name Name of Server as Shown on the Client Server List carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Name of Server as Shown on the Client Server List loaded?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
Wipe schedule
When does Name of Server as Shown on the Client Server List wipe, and on what schedule?
The record for Name of Server as Shown on the Client Server List holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 43 days 6 hours ago.
Lists and tags
Where does Name of Server as Shown on the Client Server List appear among Rust Data lists and filters?
The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Name of Server as Shown on the Client Server List hold?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164300 (Build): The server runs build 164300; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Name of Server as Shown on the Client Server List?
In Rust, F1 opens the console: type client.connect 41.66.122.71:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.