Rust Data

rustdata.spaceservers42.148.128.91:28016.ipynb

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Offline 42.148.128.91:28015 checked 12d ago

My Local Solo Server

Connect

srv = rust.server("42.148.128.91:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,133 # top 70%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep7 Oct12 Oct18 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 12:46 UTC22d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
42.148.128.91:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 12:46 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average654/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average439/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average42/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average47/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average174/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average112/125

Quick answers

From the figures on this page.

Population

How does My Local Solo Server compare in the rankings?

Player hours over seven days put My Local Solo Server at #15,133, in the top 70% of the ranked set.

How full does My Local Solo Server run?

The current row shows My Local Solo Server offline; the last response was 12 days 8 hours ago.

Server facts

What is the Rust version on My Local Solo Server?

Rust network protocol 2634 and build 167781 on Windows is what My Local Solo Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Local Solo Server, and is it online now?

My Local Solo Server is offline at this refresh; the last response came 12 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does My Local Solo Server sit?

For My Local Solo Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 42.148.128.91:28015.

Settings and map

Which settings and rules does My Local Solo Server run?

You will not find a gather rate in the string My Local Solo Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on My Local Solo Server?

The game generates its map: procedural, on My Local Solo Server.

Wipe data

When does My Local Solo Server wipe, and how often?

Too few wipes are on record for My Local Solo Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 23 hours ago.

What is wipe day on My Local Solo Server like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain My Local Solo Server?

The Rust Data lists that My Local Solo Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Local Solo Server?

These tags are published by My Local Solo Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into My Local Solo Server?

In Rust, F1 opens the console: type client.connect 42.148.128.91:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,519 players 11,707 servers online