Offline 43.198.156.126:28015 checked 3d ago
WCE-Test-NoEAC
Connect
srv = rust.server("43.198.156.126:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 43.198.156.126:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 11:51 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 527/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 437/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 63/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 56/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 163/200 |
Quick answers
From the figures on this page.
Player counts
What position does WCE-Test-NoEAC take in the server rankings?
Rank #13,778 on seven-day player hours for WCE-Test-NoEAC, within the top 62% of all ranked servers.
How many players does WCE-Test-NoEAC hold at once?
Offline now for WCE-Test-NoEAC, with the last sample 3 days ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What is the Rust version on WCE-Test-NoEAC?
Version Rust network protocol 2635 and build 168909 on Windows is reported by WCE-Test-NoEAC. Steam updates your game for you, but the protocol must match to join.
How reliable is WCE-Test-NoEAC, and is it online now?
WCE-Test-NoEAC is offline at this refresh; the last response came 3 days ago. 0 of 48 hours up over the last 2 full days, or 0%. The first row Rust Data holds for it is dated 26 October 2026.
Which location does WCE-Test-NoEAC run from?
There is no region published for WCE-Test-NoEAC. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 43.198.156.126:28015 is its address.
Rules, settings, map
Which rules apply on WCE-Test-NoEAC, and what settings?
The name WCE-Test-NoEAC carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.
Which map has WCE-Test-NoEAC selected?
A procedural map runs on WCE-Test-NoEAC, generated by the game.
Wipe data
When does WCE-Test-NoEAC wipe, and how often?
The record for WCE-Test-NoEAC holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 1 hours ago.
Lists and tags
Where does WCE-Test-NoEAC appear among Rust Data lists and filters?
The Rust Data lists that WCE-Test-NoEAC fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on WCE-Test-NoEAC?
The game's server browser reads these tags from WCE-Test-NoEAC: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join WCE-Test-NoEAC?
Enter client.connect 43.198.156.126:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.