Rust Data

rustdata.spaceservers43.229.62.168:28016.ipynb

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Offline OC 43.229.62.168:28015 checked 2h ago

[AU] Grumpy-Clouds Rusty server x10

10x vanillamoddedoxide

Connect

srv = rust.server("43.229.62.168:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,353 # top 69% · #178 in OC
last wipe 13d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0020:0005:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020003:0012:0020:0005:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 08:15 UTC13d ago 1 NaN running 1
1 Wed 14 Oct, 19:29 UTC14d ago 1 NaN 0.5 days 0
2 Sat 10 Oct, 15:48 UTC18d ago 3 halved by day 2 4.2 days 0
3 Fri 9 Oct, 15:20 UTC19d ago 2 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 119253933
Map of [AU] Grumpy-Clouds Rusty server x10
map
Procedural Map
size
3000
seed
119253933
Open on RustMaps

Server

srv.info()
address
43.229.62.168:28015
region
OC
max players
100
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 08:15 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 68 on average40/150
1RustForNoobs.com | 10x | Clans | No BPs |x10 AU | KitsOC · groups of 32+ · 10x · weekly · 1 on average2/100
2WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEOC · groups of 40+ · 5x · weekly · 3 on average4/100
3AU Satans Killzone 5x PvP/PvE | Skill Tree |OC · groups of 8+ · 5x · monthly · 1 on average0/125
4[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average2/75
5[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average16/75

Quick answers

From the figures on this page.

Player counts

How does [AU] Grumpy-Clouds Rusty server x10 compare in the rankings?

Player hours over the last seven days: #15,353 for [AU] Grumpy-Clouds Rusty server x10, #178 in Oceania, within the top 69% of the ranked set.

What population does [AU] Grumpy-Clouds Rusty server x10 carry?

[AU] Grumpy-Clouds Rusty server x10 returns no live count at this refresh, having last been seen 2 hours ago. Over the last seven days it averaged 0 players.

About the server

How well does [AU] Grumpy-Clouds Rusty server x10 perform?

Averaged over 48 hours: 109 server fps, never under 83. Buildings, deployables and all else in the world took the count as high as 48,189 entities. Memory peaked at 3,173 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is [AU] Grumpy-Clouds Rusty server x10 on?

Rust network protocol 2634 and build 167781 on Linux is what [AU] Grumpy-Clouds Rusty server x10 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [AU] Grumpy-Clouds Rusty server x10, and is it online now?

The latest sample has [AU] Grumpy-Clouds Rusty server x10 offline, with a last sighting 2 hours ago. A restart about 12 days 11 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.

Which location does [AU] Grumpy-Clouds Rusty server x10 run from?

With its OC tag, [AU] Grumpy-Clouds Rusty server x10 lists itself in Oceania. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 43.229.62.168:28015.

Settings and map

What rules and settings are recorded for [AU] Grumpy-Clouds Rusty server x10?

10x gather is what the name states, and the name is [AU] Grumpy-Clouds Rusty server x10. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

What is the map on [AU] Grumpy-Clouds Rusty server x10?

Size 3,000, seed 119253933: the procedural map on [AU] Grumpy-Clouds Rusty server x10, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does [AU] Grumpy-Clouds Rusty server x10 wipe, and on what schedule?

Irregular wipe times on [AU] Grumpy-Clouds Rusty server x10 leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 13 days 17 hours ago, and that is the one in play.

What is wipe day on [AU] Grumpy-Clouds Rusty server x10 like?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.

Tags and filters

Where does [AU] Grumpy-Clouds Rusty server x10 appear among Rust Data lists and filters?

On Rust Data, [AU] Grumpy-Clouds Rusty server x10 appears in these lists: Oceania Rust servers, Modded Rust servers and 10x Rust servers: the live sample. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you read the server tags on [AU] Grumpy-Clouds Rusty server x10?

Read by the game's server browser, the tags [AU] Grumpy-Clouds Rusty server x10 publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; OC (Oceania): The server browser files it under Oceania. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to [AU] Grumpy-Clouds Rusty server x10?

In Rust, F1 opens the console: type client.connect 43.229.62.168:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^v,OC,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,808 players 11,700 servers online