Rust Data

rustdata.spaceservers43.249.192.111:6053.ipynb

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Online 43.249.192.111:6037 checked 7m ago

PPP-僵尸/突袭/事件/车队 非常不纯净PVE

Connect

srv = rust.server("43.249.192.111:6053")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69%
last wipe 18d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5.5

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 04:53 UTC18d ago 2 NaN running 0
1 Sat 10 Oct, 12:25 UTC19d ago 2 NaN 0.7 days 0
2 Tue 6 Oct, 12:52 UTC23d ago 3 halved by day 3 4 days 1
3 Tue 6 Oct, 01:37 UTC23d ago 3 NaN 0.5 days 0
4 Wed 23 Sep, 13:16 UTC36d ago 2 halved by day 8 12.5 days 0
5 Tue 22 Sep, 13:57 UTC37d ago 2 NaN 1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
43.249.192.111:6037
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 04:53 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - SEA MainEA · groups of 16+ · weekly · 180 on average320/375
1Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average14/550
2Rustoria.co - SEA LongEA · groups of 12+ · monthly · 101 on average65/200
3Rustafied.com - SEA MainEA · groups of 16+ · weekly · 80 on average150/450
4Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 54 on average7/200
5[ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 38 on average88/180

Quick answers

From the figures on this page.

Population data

What position does PPP-僵尸/突袭/事件/车队 非常不纯净PVE take in the server rankings?

Over the last seven days PPP-僵尸/突袭/事件/车队 非常不纯净PVE sits at #15,310 on player hours, in the top 69% of ranked servers.

What population does PPP-僵尸/突袭/事件/车队 非常不纯净PVE carry?

The sample now reads 0 players for PPP-僵尸/突袭/事件/车队 非常不纯净PVE, out of 50 slots. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on PPP-僵尸/突袭/事件/车队 非常不纯净PVE?

Version Rust network protocol 2634 and build 167781 on Linux is reported by PPP-僵尸/突袭/事件/车队 非常不纯净PVE. Joining needs the same protocol on your game; Steam handles the update.

How reliable is PPP-僵尸/突袭/事件/车队 非常不纯净PVE, and is it up?

Online is the state at the latest refresh for PPP-僵尸/突袭/事件/车队 非常不纯净PVE. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 15 September 2026.

In which location is PPP-僵尸/突袭/事件/车队 非常不纯净PVE hosted?

The name of PPP-僵尸/突袭/事件/车队 非常不纯净PVE points to Asia, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 43.249.192.111:6037 is its address.

Settings and map

What rules and settings are recorded for PPP-僵尸/突袭/事件/车队 非常不纯净PVE?

The name PPP-僵尸/突袭/事件/车队 非常不纯净PVE carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Wipe schedule

When does PPP-僵尸/突袭/事件/车队 非常不纯净PVE wipe, and on what schedule?

PPP-僵尸/突袭/事件/车队 非常不纯净PVE wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 18 days 13 hours ago, and that is the one in play.

On PPP-僵尸/突袭/事件/车队 非常不纯净PVE, what happens on wipe day?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 5.5.

Tags, lists

Which lists on Rust Data hold PPP-僵尸/突袭/事件/车队 非常不纯净PVE, and which filters?

On Rust Data, PPP-僵尸/突袭/事件/车队 非常不纯净PVE appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on PPP-僵尸/突袭/事件/车队 非常不纯净PVE hold?

Read by the game's server browser, the tags PPP-僵尸/突袭/事件/车队 非常不纯净PVE publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join PPP-僵尸/突袭/事件/车队 非常不纯净PVE?

In Rust, F1 opens the console: type client.connect 43.249.192.111:6037. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,128 players 11,899 servers online