Rust Data

rustdata.spaceservers43.249.194.136:10273.ipynb

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Online 43.249.194.136:10271 checked 17m ago

czy的快乐小窝

Connect

srv = rust.server("43.249.194.136:10273")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,262 # top 69%
last wipe 8d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Wed 21 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 13:08 UTC8d ago 1 NaN running 0
1 Fri 2 Oct, 01:41 UTC27d ago 1 halved by day 5 19.5 days 1
2 Thu 1 Oct, 18:37 UTC FW28d ago 1 NaN 0.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 2006006615
Map of czy的快乐小窝
map
Procedural Map
size
4000
seed
2006006615
Open on RustMaps

Server

srv.info()
address
43.249.194.136:10271
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 13:08 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average132/200
1Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average0/550
2Rustoria.co - SEA LongEA · groups of 12+ · monthly · 100 on average31/200
3Rustafied.com - SEA MainEA · groups of 16+ · weekly · 79 on average42/100
4Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 54 on average1/200
5[ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 38 on average22/150

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does czy的快乐小窝 rank?

Player hours over seven days put czy的快乐小窝 at #15,262, in the top 69% of the ranked set.

How many players does czy的快乐小窝 hold at once?

Current row: 0 players on czy的快乐小窝, against 50 slots. Over the last seven days it averaged 0 players.

Server data

How well does czy的快乐小窝 perform?

The 48-hour average is 59 server fps, with a low of 54. Entity numbers reached 91,817, and that includes buildings, deployables and the rest. Memory peaked at 3,611 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on czy的快乐小窝?

Version Rust network protocol 2635 and build 168909 on Linux is reported by czy的快乐小窝. The protocol has to match before you can join, and Steam does the updating.

How reliable is czy的快乐小窝, and is it up?

The current sample puts czy的快乐小窝 online. Count back 6 days 12 hours from its reported uptime to get the last restart. Uptime of 85% across the last 7 full days: 143 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.

In which location is czy的快乐小窝 hosted?

No region tag is published by czy的快乐小窝, though its name points to Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 43.249.194.136:10271.

Map and rules

Which settings and rules does czy的快乐小窝 run?

You will not find a gather rate in the string czy的快乐小窝. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on czy的快乐小窝?

Size 4,000, seed 2006006615: the procedural map on czy的快乐小窝, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does czy的快乐小窝 wipe, and how often?

No next wipe can be predicted for czy的快乐小窝, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 8 days 11 hours ago.

On czy的快乐小窝, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 5.

Lists and tags

Which Rust Data filters and lists contain czy的快乐小窝?

The Rust Data lists that czy的快乐小窝 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on czy的快乐小窝 hold?

Read by the game's server browser, the tags czy的快乐小窝 publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join czy的快乐小窝?

Enter client.connect 43.249.194.136:10271 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://www.mczbc.cn/.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online