Rust Data

rustdata.spaceservers45.11.16.76:26010.ipynb

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Online 45.11.16.76:7022 checked 14m ago

Rust80e

moddedoxidepve

Connect

srv = rust.server("45.11.16.76:26010")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 3
rank #7,067 # top 32%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 05:20 UTC2d ago 1 NaN running 1
1 Sat 24 Oct, 13:13 UTC3d ago 1 NaN 0.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 652579538
Map of Rust80e
map
Procedural Map
size
4500
seed
652579538
Open on RustMaps

Server

srv.info()
address
45.11.16.76:7022
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 05:20 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average246/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 232 on average342/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 95 on average116/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average27/200
4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 54 on average45/250
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average69/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rust80e rank?

Player hours over seven days put Rust80e at #7,067, in the top 32% of the ranked set.

What population does Rust80e carry?

Current row: 0 players on Rust80e, against 100 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 18:00 UTC is the busiest, at 2 players.

Server facts

What does performance look like on Rust80e?

Averaged over 48 hours: 114 server fps, never under 13. Entity numbers reached 141,508, and that includes buildings, deployables and the rest. Memory peaked at 4,841 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Rust80e on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust80e. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust80e, and is it online now?

Rust80e reports itself online at the current refresh. The uptime it reports puts the last restart about 5 hours ago. Over the last 2 full days the hours up number 48 of 48, 100%. Its earliest recorded date in Rust Data is 24 October 2026.

In which location is Rust80e hosted?

There is no region published for Rust80e. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 45.11.16.76:7022 is its address.

Map and rules

Which rules apply on Rust80e, and what settings?

No gather rate appears in the name: Rust80e. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Rust80e loaded?

The game generates the map on Rust80e: procedural, size 4,500, seed 652579538. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Rust80e wipe, and how often?

A rhythm cannot be read from the wipes of Rust80e on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 2 days 15 hours ago, and that is the one in play.

On Rust80e, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold Rust80e, and which filters?

These Rust Data lists include Rust80e: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Rust80e?

Read by the game's server browser, the tags Rust80e publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Rust80e?

Enter client.connect 45.11.16.76:7022 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://rust-80.ru/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,491 players 11,867 servers online