Rust Data

rustdata.spaceservers45.11.18.100:28001.ipynb

Run all rust-data · live

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Online 45.11.18.100:28056 checked 8m ago

Last Supply

vanilla

Connect

srv = rust.server("45.11.18.100:28001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/400 # 0% full
7-day average 0 # peak 1
rank #7,348 # top 33%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct17 Oct23 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap20.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 12:19 UTC19d ago 2 NaN running 0
1 Fri 18 Sep, 20:03 UTC40d ago 0 NaN 20.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1234
Map of Last Supply
map
Procedural Map
size
4500
seed
1234
Open on RustMaps

Server

srv.info()
address
45.11.18.100:28056
region
–
max players
400
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 13:08 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Last Supply — ванильный сервер Rust с вайпом раз в месяц. Здесь нет «костылей» для новичков и скрытых бонусов для ветеранов: все начинают с нуля и развиваются за счёт навыков, тактики и командной работы. Месячный цикл даёт достаточно времени, чтобы построить базу, закрепиться и подготовиться к финалу, но не настолько много, чтобы прогресс обесценился. Каждый рейд, каждый фарм и каждое решение имеют значение. Last Supply создан для игроков любого уровня: новичок научится основам выживания и поймёт, как устроен мир Rust, а опытный игрок сможет реализовать продуманные стратегии и довести клан до доминирования. Это не гонка на скорость, а полноценное выживание, где побеждает не тот, кто быстрее, а тот, кто умнее распоряжается ресурсами.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average194/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average176/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average98/200

Quick answers

From the figures on this page.

Population

How does Last Supply compare in the rankings?

Over the last seven days Last Supply sits at #7,348 on player hours, in the top 33% of ranked servers.

How full does Last Supply run?

The sample now reads 0 players for Last Supply, out of 400 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What does performance look like on Last Supply?

The 48-hour average is 56 server fps, with a low of 8. The entity count peaked at 113,324, covering buildings, deployables and the rest of the world. Memory peaked at 4,048 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Last Supply on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Last Supply. Steam updates your game for you, but the protocol must match to join.

How reliable is Last Supply, and is it up?

Online is the state at the latest refresh for Last Supply. Count back 2 days 17 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 136 of 168, 81%. Rust Data logged it first on 13 September 2026.

Where does Last Supply sit?

There is no region published for Last Supply. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.11.18.100:28056.

Settings and map

Which rules apply on Last Supply, and what settings?

No gather rate appears in the name: Last Supply. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

Which map has Last Supply selected?

The game generates the map on Last Supply: procedural, size 4,500, seed 1234. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Last Supply wipe, and on what schedule?

A rhythm cannot be read from the wipes of Last Supply on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 19 days 17 hours ago, and that is the one in play.

What is wipe day on Last Supply like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 3 hours in.

Lists and tags

Which Rust Data filters and lists contain Last Supply?

The Rust Data lists that Last Supply fits are: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which meanings do the tags on Last Supply hold?

Read by the game's server browser, the tags Last Supply publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp400 (Max players): The server lists 400 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Last Supply?

Enter client.connect 45.11.18.100:28056 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp400,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp400
Max players The server lists 400 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,993 players 11,617 servers online