Online 45.11.18.100:28056 checked 8m ago
Last Supply
Connect
srv = rust.server("45.11.18.100:28001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 12:19 UTC19d ago | 2 | NaN | running | 0 |
| 1 | Fri 18 Sep, 20:03 UTC40d ago | 0 | NaN | 20.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1234
- map
- Procedural Map
- size
- 4500
- seed
- 1234
Server
srv.info()- address
- 45.11.18.100:28056
- region
- –
- max players
- 400
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 13:08 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 194/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 176/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 98/200 |
Quick answers
From the figures on this page.
Population
How does Last Supply compare in the rankings?
Over the last seven days Last Supply sits at #7,348 on player hours, in the top 33% of ranked servers.
How full does Last Supply run?
The sample now reads 0 players for Last Supply, out of 400 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What does performance look like on Last Supply?
The 48-hour average is 56 server fps, with a low of 8. The entity count peaked at 113,324, covering buildings, deployables and the rest of the world. Memory peaked at 4,048 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Last Supply on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Last Supply. Steam updates your game for you, but the protocol must match to join.
How reliable is Last Supply, and is it up?
Online is the state at the latest refresh for Last Supply. Count back 2 days 17 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 136 of 168, 81%. Rust Data logged it first on 13 September 2026.
Where does Last Supply sit?
There is no region published for Last Supply. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.11.18.100:28056.
Settings and map
Which rules apply on Last Supply, and what settings?
No gather rate appears in the name: Last Supply. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
Which map has Last Supply selected?
The game generates the map on Last Supply: procedural, size 4,500, seed 1234. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Last Supply wipe, and on what schedule?
A rhythm cannot be read from the wipes of Last Supply on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 19 days 17 hours ago, and that is the one in play.
What is wipe day on Last Supply like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 3 hours in.
Lists and tags
Which Rust Data filters and lists contain Last Supply?
The Rust Data lists that Last Supply fits are: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Which meanings do the tags on Last Supply hold?
Read by the game's server browser, the tags Last Supply publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp400 (Max players): The server lists 400 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Last Supply?
Enter client.connect 45.11.18.100:28056 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.