Offline 45.11.18.95:28021 checked 18d ago
[RU] Rustline x2-x3
Connect
srv = rust.server("45.11.18.95:28009")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:16 UTC FW26d ago | 3 | NaN | running | 0 |
| 1 | Mon 21 Sep, 19:23 UTC36d ago | 3 | halved by day 7 | 10 days | 1 |
| 2 | Fri 18 Sep, 18:20 UTC39d ago | 2 | held half | 3 days | 1 |
| 3 | Wed 16 Sep, 20:33 UTC41d ago | 3 | NaN | 1.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 734127336
- map
- Procedural Map
- size
- 4500
- seed
- 734127336
Server
srv.info()- address
- 45.11.18.95:28021
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:16 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA | EU · groups of 8+ · 2x · monthly · 14 on average | 20/150 |
| 1 | #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS | EU · groups of 8+ · 2x · biweekly · 6 on average | 3/50 |
| 2 | INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] | EU · groups of 8+ · 2x · biweekly · 5 on average | 7/250 |
| 3 | EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly | EU · groups of 9999+ · 2x · monthly · 5 on average | 4/60 |
| 4 | RustAria#5 [Мирный / PVE / X2] | EU · groups of 8+ · 2x · biweekly · 5 on average | 1/150 |
| 5 | EU-2X-PVE-Monthly-Skills-SusRust X2 | EU · groups of 8+ · 2x · monthly · 4 on average | 1/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [RU] Rustline x2-x3 rank?
Over the last seven days [RU] Rustline x2-x3 sits at #15,868 on player hours, in the top 72% of ranked servers.
How many players does [RU] Rustline x2-x3 hold at once?
The current row shows [RU] Rustline x2-x3 offline; the last response was 18 days 5 hours ago.
Server facts
What Rust version does [RU] Rustline x2-x3 run?
The build is Rust network protocol 2634 and build 166652 on Linux, run by [RU] Rustline x2-x3. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [RU] Rustline x2-x3, and is it online now?
Offline now for [RU] Rustline x2-x3, last seen 18 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
Which location does [RU] Rustline x2-x3 run from?
Its name points to Europe, but [RU] Rustline x2-x3 publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.11.18.95:28021.
Settings and map
Which settings and rules does [RU] Rustline x2-x3 run?
Gather sits at 2x, read from the server's own name: [RU] Rustline x2-x3. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
Which map has [RU] Rustline x2-x3 selected?
[RU] Rustline x2-x3 runs a procedural map of size 4,500 with seed 734127336, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does [RU] Rustline x2-x3 wipe, and how often?
[RU] Rustline x2-x3 wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 3 hours ago.
On [RU] Rustline x2-x3, what happens on wipe day?
The average peak over recent wipes is 3 players. 19 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 7.
Lists and tags
Where does [RU] Rustline x2-x3 appear among Rust Data lists and filters?
The Rust Data lists that [RU] Rustline x2-x3 fits are: EU Rust servers, Modded Rust servers, 2x Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the server tags on [RU] Rustline x2-x3?
The game's server browser reads these tags from [RU] Rustline x2-x3: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into [RU] Rustline x2-x3?
In Rust, F1 opens the console: type client.connect 45.11.18.95:28021. Launch Rust on this page does the same by opening the game through Steam and connecting.