Rust Data

rustdata.spaceservers45.12.71.8:27017.ipynb

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Offline 45.12.71.8:20791 checked 44d ago

A Rust Server

Connect

srv = rust.server("45.12.71.8:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank None # score 0
last wipe 50d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
45.12.71.8:20791
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
7 Sep 2026, 12:41 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average500/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average30/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average50/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average257/325
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average98/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average110/150

Quick answers

From the figures on this page.

Player counts

How many players does A Rust Server hold at once?

The current row shows A Rust Server offline; the last response was 44 days 13 hours ago.

Server data

Which Rust version is A Rust Server on?

Rust network protocol 2633 and build 163207 on Linux is what A Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

Is A Rust Server up, and what does its uptime show?

The latest sample has A Rust Server offline, with a last sighting 44 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Where does A Rust Server sit?

No region is published by A Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 45.12.71.8:20791 is its address.

Settings and map

Which settings and rules does A Rust Server run?

No gather rate appears in the name: A Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Wipes and dates

On what schedule does A Rust Server wipe?

A rhythm cannot be read from the wipes of A Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 50 days 10 hours ago.

Lists and tags

Which Rust Data filters and lists contain A Rust Server?

These Rust Data lists include A Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Rust Server hold?

These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to A Rust Server?

In Rust, F1 opens the console: type client.connect 45.12.71.8:20791. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163207
Build Build number: 163207.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,384 players 11,747 servers online