Online OC 45.121.208.22:49015 checked 8m ago
Rust Perth | 2x | Fortnightly | Convoys |
Connect
srv = rust.server("45.121.208.22:49016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 12% of all ranked servers, top 35% in OC. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 14d 18h | Thu 12 Nov, 19:01 UTC | wipe |
| 2 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 42d 18h | Thu 10 Dec, 19:01 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 19:01 UTC13d ago | 4 | NaN | running | 0 |
| 1 | Thu 1 Oct, 19:01 UTC FW27d ago | 5 | halved by day 11 | 14 days | 0 |
| 2 | Thu 17 Sep, 19:01 UTC41d ago | 4 | held half | 14 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events | OC · groups of 8+ · 2x · biweekly · 1 on average | 0/40 |
| 1 | [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 80 on average | 5/75 |
| 2 | [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 63 on average | 19/75 |
| 3 | HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED | OC · groups of 8+ · 3x · biweekly · 5 on average | 0/150 |
| 4 | [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) | OC · groups of 8+ · 2x · monthly · 1 on average | 2/100 |
| 5 | HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 68 on average | 28/150 |
Quick answers
From the figures on this page.
Population data
How does Rust Perth | 2x | Fortnightly | Convoys | compare in the rankings?
On seven-day player hours Rust Perth | 2x | Fortnightly | Convoys | is #2,593 overall and #71 in Oceania, inside the top 12% of all ranked servers.
What population does Rust Perth | 2x | Fortnightly | Convoys | carry?
The sample now reads 1 players for Rust Perth | 2x | Fortnightly | Convoys |, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 13. Averaged by hour over 48 hours, 07:00 UTC is the busiest, at 4 players.
Server data
What does performance look like on Rust Perth | 2x | Fortnightly | Convoys |?
Server fps over the last 48 hours averages 60; the floor is 60. Entity numbers reached 84,339, and that includes buildings, deployables and the rest. The memory field tops out at 2,848 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Rust Perth | 2x | Fortnightly | Convoys |?
Rust network protocol 2635 and build 168909 on Windows is what Rust Perth | 2x | Fortnightly | Convoys | runs. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Perth | 2x | Fortnightly | Convoys | up, and what does its uptime show?
Rust Perth | 2x | Fortnightly | Convoys | reports itself online at the current refresh. A restart about 3 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 144 of 168, 86%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Rust Perth | 2x | Fortnightly | Convoys | hosted?
In Oceania, Rust Perth | 2x | Fortnightly | Convoys | lists itself, using the OC tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.121.208.22:49015.
Rules, settings, map
What rules and settings are recorded for Rust Perth | 2x | Fortnightly | Convoys |?
The name carries the figure: Rust Perth | 2x | Fortnightly | Convoys | runs 2x gather. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Rust Perth | 2x | Fortnightly | Convoys | selected?
Rust Perth | 2x | Fortnightly | Convoys | runs a procedural map of size 3,750 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipe schedule
When does Rust Perth | 2x | Fortnightly | Convoys | wipe, and how often?
Wipes on Rust Perth | 2x | Fortnightly | Convoys | run every 4 weeks on Thursday at 19:01 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 13 days 5 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.
What is wipe day on Rust Perth | 2x | Fortnightly | Convoys | like?
The average peak over recent wipes is 4 players. The crowd on the latest wipe topped out 32 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the wipes where it did not hold, half was lost by day 11.
Lists and tags
Which Rust Data filters and lists contain Rust Perth | 2x | Fortnightly | Convoys |?
These Rust Data lists include Rust Perth | 2x | Fortnightly | Convoys |: Oceania Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the server tags on Rust Perth | 2x | Fortnightly | Convoys |?
Read by the game's server browser, the tags Rust Perth | 2x | Fortnightly | Convoys | publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; OC (Oceania): Oceania is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Rust Perth | 2x | Fortnightly | Convoys |?
The manual route: launch Rust, F1, then client.connect 45.121.208.22:49015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.