Rust Data

rustdata.spaceservers45.121.208.22:49016.ipynb

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Online OC 45.121.208.22:49015 checked 8m ago

Rust Perth | 2x | Fortnightly | Convoys |

2x biweekly wipes moddedoxide

Connect

srv = rust.server("45.121.208.22:49016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 1 # peak 13
rank #2,593 # top 12% · #71 in OC
last wipe 13d ago # biweekly schedule
next wipe 7d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 35% in OC. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 11

Coming wipes

inatkind
07d 18hThu 5 Nov, 19:00 UTCFW force wipe
114d 18hThu 12 Nov, 19:01 UTCwipe
235d 18hThu 3 Dec, 19:00 UTCFW force wipe
342d 18hThu 10 Dec, 19:01 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 19:01 UTC13d ago 4 NaN running 0
1 Thu 1 Oct, 19:01 UTC FW27d ago 5 halved by day 11 14 days 0
2 Thu 17 Sep, 19:01 UTC41d ago 4 held half 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3750 · seed 1337
Map of Rust Perth | 2x | Fortnightly | Convoys |
map
Custom Map
size
3750
seed
1337

Server

srv.info()
address
45.121.208.22:49015
region
OC
max players
50
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 19:01 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Fortnightly wipes. Non-toxic environment, be mature and respectful. Offline Raid 60% Protection for first week of each wipe, 2x Gather with Half Craft Speed and Faster Cooking/Smelting Convoys, Stackable Boxes, More Recyclers and Carlifts at Monuments, Sign Artist, Instant Minicopter Windup, Samsite Auth, Longer Day and Shorter Nights and a few other quality of life mods installed.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average0/40
1[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average5/75
2[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average19/75
3HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · biweekly · 5 on average0/150
4[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 1 on average2/100
5HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 68 on average28/150

Quick answers

From the figures on this page.

Population data

How does Rust Perth | 2x | Fortnightly | Convoys | compare in the rankings?

On seven-day player hours Rust Perth | 2x | Fortnightly | Convoys | is #2,593 overall and #71 in Oceania, inside the top 12% of all ranked servers.

What population does Rust Perth | 2x | Fortnightly | Convoys | carry?

The sample now reads 1 players for Rust Perth | 2x | Fortnightly | Convoys |, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 13. Averaged by hour over 48 hours, 07:00 UTC is the busiest, at 4 players.

Server data

What does performance look like on Rust Perth | 2x | Fortnightly | Convoys |?

Server fps over the last 48 hours averages 60; the floor is 60. Entity numbers reached 84,339, and that includes buildings, deployables and the rest. The memory field tops out at 2,848 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Rust Perth | 2x | Fortnightly | Convoys |?

Rust network protocol 2635 and build 168909 on Windows is what Rust Perth | 2x | Fortnightly | Convoys | runs. Joining needs the same protocol on your game; Steam handles the update.

Is Rust Perth | 2x | Fortnightly | Convoys | up, and what does its uptime show?

Rust Perth | 2x | Fortnightly | Convoys | reports itself online at the current refresh. A restart about 3 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 144 of 168, 86%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Rust Perth | 2x | Fortnightly | Convoys | hosted?

In Oceania, Rust Perth | 2x | Fortnightly | Convoys | lists itself, using the OC tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.121.208.22:49015.

Rules, settings, map

What rules and settings are recorded for Rust Perth | 2x | Fortnightly | Convoys |?

The name carries the figure: Rust Perth | 2x | Fortnightly | Convoys | runs 2x gather. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Rust Perth | 2x | Fortnightly | Convoys | selected?

Rust Perth | 2x | Fortnightly | Convoys | runs a procedural map of size 3,750 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipe schedule

When does Rust Perth | 2x | Fortnightly | Convoys | wipe, and how often?

Wipes on Rust Perth | 2x | Fortnightly | Convoys | run every 4 weeks on Thursday at 19:01 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 13 days 5 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.

What is wipe day on Rust Perth | 2x | Fortnightly | Convoys | like?

The average peak over recent wipes is 4 players. The crowd on the latest wipe topped out 32 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the wipes where it did not hold, half was lost by day 11.

Lists and tags

Which Rust Data filters and lists contain Rust Perth | 2x | Fortnightly | Convoys |?

These Rust Data lists include Rust Perth | 2x | Fortnightly | Convoys |: Oceania Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the server tags on Rust Perth | 2x | Fortnightly | Convoys |?

Read by the game's server browser, the tags Rust Perth | 2x | Fortnightly | Convoys | publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; OC (Oceania): Oceania is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Rust Perth | 2x | Fortnightly | Convoys |?

The manual route: launch Rust, F1, then client.connect 45.121.208.22:49015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^b,OC,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

OC
Oceania Oceania is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,275 players 11,713 servers online