Rust Data

rustdata.spaceservers45.126.209.250:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 45.126.209.250:28015 checked 22d ago

[DH Production] 2xPvE: Running Wanderer

quad moddedoxidesoftcore

Connect

srv = rust.server("45.126.209.250:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/80 # 0% full
7-day average 0 # peak –
rank #15,922 # top 72%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 72% of all ranked servers, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 02:26 UTC27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
45.126.209.250:28015
region
–
max players
80
group limit
quad
wipe schedule
–
last wipe
2 Oct 2026, 02:26 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average2/100
1 Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average2/233
2[EA] Softcore 1quad · monthly · 66 on average13/350
3[US] Facepunch Softcore 2NA · quad · monthly · 57 on average81/300
4Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average28/150
5Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average10/100

Quick answers

From the figures on this page.

Player counts

What position does [DH Production] 2xPvE: Running Wanderer take in the server rankings?

Over the last seven days [DH Production] 2xPvE: Running Wanderer sits at #15,922 on player hours, in the top 72% of ranked servers. Its position in the quad group is #632.

How full does [DH Production] 2xPvE: Running Wanderer run?

The current row shows [DH Production] 2xPvE: Running Wanderer offline; the last response was 22 days ago.

Server facts

What is the Rust version on [DH Production] 2xPvE: Running Wanderer?

Rust network protocol 2634 and build 166494 on Windows is what [DH Production] 2xPvE: Running Wanderer runs. Steam updates your game for you, but the protocol must match to join.

How reliable is [DH Production] 2xPvE: Running Wanderer, and is it online now?

The latest sample has [DH Production] 2xPvE: Running Wanderer offline, with a last sighting 22 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 2 October 2026.

Where does [DH Production] 2xPvE: Running Wanderer sit?

There is no region published for [DH Production] 2xPvE: Running Wanderer. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.126.209.250:28015.

Rules, settings, map

What rules and settings are recorded for [DH Production] 2xPvE: Running Wanderer?

You will not find a gather rate in the string [DH Production] 2xPvE: Running Wanderer. The group limit is 4 players, the quad setting. Recorded as softcore, Facepunch's lighter mode, with partial loot kept. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has [DH Production] 2xPvE: Running Wanderer loaded?

[DH Production] 2xPvE: Running Wanderer runs a procedural map, which the game generates.

Wipe data

When does [DH Production] 2xPvE: Running Wanderer wipe, and how often?

The record for [DH Production] 2xPvE: Running Wanderer holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 22 hours ago.

On [DH Production] 2xPvE: Running Wanderer, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does [DH Production] 2xPvE: Running Wanderer appear among Rust Data lists and filters?

These Rust Data lists include [DH Production] 2xPvE: Running Wanderer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meanings do the tags on [DH Production] 2xPvE: Running Wanderer hold?

The game's server browser reads these tags from [DH Production] 2xPvE: Running Wanderer: gmsoftcore (Game mode): An easier ruleset: softcore; mp80 (Max players): 80 slots in total; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join [DH Production] 2xPvE: Running Wanderer?

In Rust, F1 opens the console: type client.connect 45.126.209.250:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp80,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp80
Max players 80 slots in total.
ts4
Group limit No team may exceed 4.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166494
Build Build number: 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online