Rust Data

rustdata.spaceservers45.129.203.136:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 45.129.203.136:28015 checked 5d ago

UHTISHKA

Connect

srv = rust.server("45.129.203.136:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak 1
rank #13,573 # top 61%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 10:01 UTC5d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
45.129.203.136:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 10:01 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average802/850
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average57/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average118/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average459/525
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average282/350
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average214/300

Quick answers

From the figures on this page.

Population data

What position does UHTISHKA take in the server rankings?

Over the last seven days UHTISHKA sits at #13,573 on player hours, in the top 61% of ranked servers.

How full does UHTISHKA run?

UHTISHKA returns no live count at this refresh, having last been seen 5 days 8 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What Rust version does UHTISHKA run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by UHTISHKA. Steam updates your game for you, but the protocol must match to join.

How reliable is UHTISHKA, and is it up?

The latest sample has UHTISHKA offline, with a last sighting 5 days 8 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. The first row Rust Data holds for it is dated 22 October 2026.

Which location does UHTISHKA run from?

No region is published by UHTISHKA. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.129.203.136:28015.

Map and rules

Which rules apply on UHTISHKA, and what settings?

You will not find a gather rate in the string UHTISHKA. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has UHTISHKA selected?

The game generates its map: procedural, on UHTISHKA.

Wipe schedule

When does UHTISHKA wipe, and on what schedule?

The record for UHTISHKA holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 5 days 9 hours ago.

On UHTISHKA, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold UHTISHKA, and which filters?

On Rust Data, UHTISHKA appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on UHTISHKA?

Read by the game's server browser, the tags UHTISHKA publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to UHTISHKA?

Enter client.connect 45.129.203.136:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,650 players 11,876 servers online