Rust Data

rustdata.spaceservers45.131.111.178:28017.ipynb

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Offline 45.131.111.178:28015 checked 16d ago

TOTAL WAR x1000000 | RUST BATTLEFIELD

1e+06x moddedoxide

Connect

srv = rust.server("45.131.111.178:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak –
rank #15,860 # top 72%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 07:15 UTC16d ago 0 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
45.131.111.178:28015
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 07:34 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 9 on average3/200
1#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP22.10EU · groups of 50+ · 1e+06x · weekly · 4 on average2/200
2CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITSEU · groups of 16+ · 1e+06x · 2 on average0/150
3Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 134 on average260/300
4CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 56 on average21/50
5BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENTgroups of 8+ · 1e+09x · monthly · 36 on average35/100

Quick answers

From the figures on this page.

Player counts

How does TOTAL WAR x1000000 | RUST BATTLEFIELD compare in the rankings?

Player hours over seven days put TOTAL WAR x1000000 | RUST BATTLEFIELD at #15,860, in the top 72% of the ranked set.

What population does TOTAL WAR x1000000 | RUST BATTLEFIELD carry?

Offline now for TOTAL WAR x1000000 | RUST BATTLEFIELD, with the last sample 16 days 17 hours ago.

About the server

Which Rust version is TOTAL WAR x1000000 | RUST BATTLEFIELD on?

The build is Rust network protocol 2634 and build 167398 on Windows, run by TOTAL WAR x1000000 | RUST BATTLEFIELD. The protocol has to match before you can join, and Steam does the updating.

Is TOTAL WAR x1000000 | RUST BATTLEFIELD up, and what does its uptime show?

Offline now for TOTAL WAR x1000000 | RUST BATTLEFIELD, last seen 16 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 7 October 2026.

Where does TOTAL WAR x1000000 | RUST BATTLEFIELD sit?

No region is published by TOTAL WAR x1000000 | RUST BATTLEFIELD. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 45.131.111.178:28015 is its address.

Map and rules

What rules and settings are recorded for TOTAL WAR x1000000 | RUST BATTLEFIELD?

1e+06x gather is what the name states, and the name is TOTAL WAR x1000000 | RUST BATTLEFIELD. Eight players per group: that is the game's default, and it applies here. Game mode battlefield, with this note: fast PvP, kits supplied, rates high. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has TOTAL WAR x1000000 | RUST BATTLEFIELD selected?

The game generates its map: procedural, on TOTAL WAR x1000000 | RUST BATTLEFIELD.

Wipe data

When does TOTAL WAR x1000000 | RUST BATTLEFIELD wipe, and how often?

Too few wipes are on record for TOTAL WAR x1000000 | RUST BATTLEFIELD to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 16 days 17 hours ago.

On TOTAL WAR x1000000 | RUST BATTLEFIELD, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does TOTAL WAR x1000000 | RUST BATTLEFIELD appear among Rust Data lists and filters?

These Rust Data lists include TOTAL WAR x1000000 | RUST BATTLEFIELD: Modded Rust servers, Rust servers with more than 10x and Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Which meanings do the tags on TOTAL WAR x1000000 | RUST BATTLEFIELD hold?

Read by the game's server browser, the tags TOTAL WAR x1000000 | RUST BATTLEFIELD publishes are: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join TOTAL WAR x1000000 | RUST BATTLEFIELD?

In Rust, F1 opens the console: type client.connect 45.131.111.178:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2634,^i,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players The server lists 200 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,243 players 11,687 servers online