Offline 45.131.186.166:28015 checked 10d ago
My Rust Server
Connect
srv = rust.server("45.131.186.166:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:15 UTC FW26d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 55634322
- map
- Procedural Map
- size
- 1000
- seed
- 55634322
Server
srv.info()- address
- 45.131.186.166:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:15 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 789/825 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 47/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 122/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 404/500 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 260/300 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 186/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does My Rust Server rank?
Over the last seven days My Rust Server sits at #15,240 on player hours, in the top 70% of ranked servers.
How full does My Rust Server run?
My Rust Server returns no live count at this refresh, having last been seen 10 days 8 hours ago.
About the server
What is the Rust version on My Rust Server?
The build is Rust network protocol 2634 and build 167781 on Linux, run by My Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Rust Server, and is it up?
Offline now for My Rust Server, last seen 10 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.
Where does My Rust Server sit?
No region is published by My Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.131.186.166:28015.
Settings and map
What rules and settings are recorded for My Rust Server?
The name My Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.
What is the map on My Rust Server?
The game generates the map on My Rust Server: procedural, size 1,000, seed 55634322. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does My Rust Server wipe, and on what schedule?
Once a month My Rust Server wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 26 days 1 hours ago.
What is wipe day on My Rust Server like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold My Rust Server, and which filters?
The Rust Data lists that My Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Rust Server?
Read by the game's server browser, the tags My Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into My Rust Server?
In Rust, F1 opens the console: type client.connect 45.131.186.166:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.