Rust Data

rustdata.spaceservers45.135.166.210:28017.ipynb

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Offline 45.135.166.210:28015 checked 36d ago

Test Server 31 #1

Connect

srv = rust.server("45.135.166.210:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/31 # 3% full
7-day average 0 # peak –
rank #13,243 # top 58%
last wipe 52d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
45.135.166.210:28015
region
–
max players
31
group limit
8, the default
wipe schedule
–
last wipe
5 Sep 2026, 18:41 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average320/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average21/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average38/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average139/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average53/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average56/100

Quick answers

From the figures on this page.

Player counts

How does Test Server 31 #1 compare in the rankings?

Player hours over seven days put Test Server 31 #1 at #13,243, in the top 58% of the ranked set.

What population does Test Server 31 #1 carry?

The current row shows Test Server 31 #1 offline; the last response was 36 days ago.

About the server

What Rust version does Test Server 31 #1 run?

The build is Rust network protocol 2633 and build 163794 on Windows, run by Test Server 31 #1. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test Server 31 #1, and is it up?

Test Server 31 #1 is offline at this refresh; the last response came 36 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Test Server 31 #1 run from?

No region is published by Test Server 31 #1. Rust Data does not look up where the machine stands; it shows where a server says it is. 45.135.166.210:28015 is its address.

Settings and map

Which settings and rules does Test Server 31 #1 run?

The name Test Server 31 #1 carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Test Server 31 #1 loaded?

Test Server 31 #1 runs a procedural map, which the game generates.

Wipe schedule

When does Test Server 31 #1 wipe, and how often?

Too few wipes are on record for Test Server 31 #1 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 52 days 6 hours ago.

Lists and tags

Which Rust Data filters and lists contain Test Server 31 #1?

These Rust Data lists include Test Server 31 #1: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test Server 31 #1 hold?

The game's server browser reads these tags from Test Server 31 #1: gmrust (Game mode): Survival play, standard Rust; mp31 (Max players): The server lists 31 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Test Server 31 #1?

In Rust, F1 opens the console: type client.connect 45.135.166.210:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp31,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp31
Max players The server lists 31 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build The server runs build 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,119 players 11,685 servers online