Rust Data

rustdata.spaceservers45.138.174.17:28004.ipynb

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Online EU 45.138.174.17:28281 checked 11m ago

[RU] WARWAKE: The First Lands

monthly wipes vanillamoddedcarbon

Connect

srv = rust.server("45.138.174.17:28004")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #10,329 # top 46% · #2285 in EU
last wipe 18d ago # monthly schedule
next wipe 7d 19h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 19hThu 5 Nov, 19:00 UTCFW force wipe
135d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 13:39 UTC21d ago 1 NaN running 1
1 Wed 7 Oct, 07:16 UTC21d ago 1 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 10044
Map of [RU] WARWAKE: The First Lands
map
Procedural Map
size
4000
seed
10044
Open on RustMaps

Server

srv.info()
address
45.138.174.17:28281
region
EU
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
10 Oct 2026, 13:44 UTC
hostname
–
first seen
7 Oct 2026

About this server · in its own words

print(srv.description)
WARWAKE — Rust с поселениями. Собери 3+ игроков, развивай город от Аванпоста до Столицы, воюй за границы. Экономика, хроника, статистика, кастомная карта.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average54/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 77 on average100/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 69 on average61/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average5/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 61 on average203/1000

Quick answers

From the figures on this page.

Player counts

How does [RU] WARWAKE: The First Lands compare in the rankings?

On seven-day player hours [RU] WARWAKE: The First Lands is #10,329 overall and #2,285 in Europe, inside the top 46% of all ranked servers.

What population does [RU] WARWAKE: The First Lands carry?

Current row: 0 players on [RU] WARWAKE: The First Lands, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How smoothly does [RU] WARWAKE: The First Lands run?

Averaged over 48 hours: 95 server fps, never under 15. Buildings, deployables and all else in the world took the count as high as 95,052 entities. The memory field tops out at 2,990 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on [RU] WARWAKE: The First Lands?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [RU] WARWAKE: The First Lands. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [RU] WARWAKE: The First Lands, and is it up?

The current sample puts [RU] WARWAKE: The First Lands online. The uptime it reports puts the last restart about 21 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 7 October 2026.

Where does [RU] WARWAKE: The First Lands sit?

In Europe, [RU] WARWAKE: The First Lands lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.138.174.17:28281.

Map and rules

Which settings and rules does [RU] WARWAKE: The First Lands run?

You will not find a gather rate in the string [RU] WARWAKE: The First Lands. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has [RU] WARWAKE: The First Lands selected?

[RU] WARWAKE: The First Lands runs a procedural map of size 4,000 with seed 10044, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [RU] WARWAKE: The First Lands wipe, and on what schedule?

Once a month [RU] WARWAKE: The First Lands wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 18 days 9 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on [RU] WARWAKE: The First Lands like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold [RU] WARWAKE: The First Lands, and which filters?

The Rust Data lists that [RU] WARWAKE: The First Lands fits are: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [RU] WARWAKE: The First Lands?

The game's server browser reads these tags from [RU] WARWAKE: The First Lands: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to [RU] WARWAKE: The First Lands?

The manual route: launch Rust, F1, then client.connect 45.138.174.17:28281. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,200 players 11,747 servers online