Rust Data

rustdata.spaceservers45.138.174.22:28001.ipynb

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Offline 45.138.174.22:28352 checked 1d ago

[RU] Rucepunch 2

vanilla

Connect

srv = rust.server("45.138.174.22:28001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0010:0013:0016:0019:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608007:0010:0013:0016:0019:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:16 UTC FW27d ago 0 NaN running 0
1 Sun 27 Sep, 07:31 UTC31d ago 2 halved by day 1 4.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 948261318
Map of [RU] Rucepunch 2
map
Procedural Map
size
4500
seed
948261318
Open on RustMaps

Server

srv.info()
address
45.138.174.22:28352
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:16 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average196/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average182/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average90/200

Quick answers

From the figures on this page.

Population

How does [RU] Rucepunch 2 compare in the rankings?

Rank #15,341 on seven-day player hours for [RU] Rucepunch 2, within the top 69% of all ranked servers.

How full does [RU] Rucepunch 2 run?

The current row shows [RU] Rucepunch 2 offline; the last response was 32 hours ago. Over the last seven days it averaged 0 players.

Server facts

How well does [RU] Rucepunch 2 perform?

Server fps over the last 48 hours averages 46; the floor is 15. Buildings, deployables and all else in the world took the count as high as 117,437 entities. The memory field tops out at 4,822 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on [RU] Rucepunch 2?

The build is Rust network protocol 2634 and build 167781 on Linux, run by [RU] Rucepunch 2. The protocol has to match before you can join, and Steam does the updating.

How reliable is [RU] Rucepunch 2, and is it up?

Offline now for [RU] Rucepunch 2, last seen 32 hours ago. The uptime it reports puts the last restart about 6 days 23 hours ago. 143 of 168 hours up over the last 7 full days, or 85%. Rust Data logged it first on 27 September 2026.

Where does [RU] Rucepunch 2 sit?

Its name points to Europe, but [RU] Rucepunch 2 publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.138.174.22:28352.

Rules, settings, map

Which rules apply on [RU] Rucepunch 2, and what settings?

The name [RU] Rucepunch 2 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

Which map has [RU] Rucepunch 2 selected?

[RU] Rucepunch 2 runs a procedural map of size 4,500 with seed 948261318, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does [RU] Rucepunch 2 wipe, and how often?

A rhythm cannot be read from the wipes of [RU] Rucepunch 2 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 11 hours ago.

What is wipe day on [RU] Rucepunch 2 like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 1 in the other cases.

Lists and tags

Which lists on Rust Data hold [RU] Rucepunch 2, and which filters?

These Rust Data lists include [RU] Rucepunch 2: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

How should you read the server tags on [RU] Rucepunch 2?

These tags are published by [RU] Rucepunch 2 and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into [RU] Rucepunch 2?

Enter client.connect 45.138.174.22:28352 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,356 players 11,608 servers online