Rust Data

rustdata.spaceservers45.139.165.150:28126.ipynb

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Offline EU 45.139.165.150:28125 checked 31d ago

[EU] SERVERNAME 50X | FULL PVP | WEEKLY

50x quad weekly wipes moddedcarbon

Connect

srv = rust.server("45.139.165.150:28126")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,965 # top 72% · #2587 in EU
last wipe 31d ago # weekly schedule
next wipe 3d 17h # Sun 1 Nov, 14:44 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers, top 87% in EU, and #672 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Sunday 1 November, 14:44 UTC, in 3d 17h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
45.139.165.150:28125
region
EU
max players
100
group limit
quad
wipe schedule
weekly
last wipe
27 Sep 2026, 14:44 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Rust Disaster 1000xEU · quad · 1000x · weekly · 2 on average2/50
1[EU] Recess Gaming - 10x | Quad | Loot+ | NoBPsEU · quad · 10x · weekly · 1 on average0/100
2RUSTX [x10 | SOLO/DUO/MAX 3 | Loot+ | Skins] WIPE 26.10EU · quad · 10x · weekly · 1 on average0/25
3WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 209 on average296/325
4WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPEDEU · quad · 3x · weekly · 209 on average271/300
5TemplarGaming EU 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 JEU · trio · 10x · weekly · 43 on average130/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [EU] SERVERNAME 50X | FULL PVP | WEEKLY rank?

On seven-day player hours [EU] SERVERNAME 50X | FULL PVP | WEEKLY is #16,965 overall and #2,587 in Europe, inside the top 72% of all ranked servers. Its position in the quad group is #672.

What population does [EU] SERVERNAME 50X | FULL PVP | WEEKLY carry?

[EU] SERVERNAME 50X | FULL PVP | WEEKLY returns no live count at this refresh, having last been seen 31 days 6 hours ago.

Server data

Which Rust version is [EU] SERVERNAME 50X | FULL PVP | WEEKLY on?

The build is Rust network protocol 2633 and build 165217 on Windows, run by [EU] SERVERNAME 50X | FULL PVP | WEEKLY. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [EU] SERVERNAME 50X | FULL PVP | WEEKLY, and is it online now?

[EU] SERVERNAME 50X | FULL PVP | WEEKLY is offline at this refresh; the last response came 31 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 27 September 2026.

Which location does [EU] SERVERNAME 50X | FULL PVP | WEEKLY run from?

With its EU tag, [EU] SERVERNAME 50X | FULL PVP | WEEKLY lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.139.165.150:28125.

Rules, settings, map

Which rules apply on [EU] SERVERNAME 50X | FULL PVP | WEEKLY, and what settings?

Gather sits at 50x, read from the server's own name: [EU] SERVERNAME 50X | FULL PVP | WEEKLY. Up to 4 players may share a group (quad). Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on [EU] SERVERNAME 50X | FULL PVP | WEEKLY?

The game generates its map: procedural, on [EU] SERVERNAME 50X | FULL PVP | WEEKLY.

Wipes and dates

On what schedule does [EU] SERVERNAME 50X | FULL PVP | WEEKLY wipe?

The next wipe for [EU] SERVERNAME 50X | FULL PVP | WEEKLY is an estimate, drawn from weekly: 7 days after its last wipe. On Sunday 1 November at 14:44 UTC the next wipe is due. A new world was started 31 days 6 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.

Tags and filters

Which lists on Rust Data hold [EU] SERVERNAME 50X | FULL PVP | WEEKLY, and which filters?

The Rust Data lists that [EU] SERVERNAME 50X | FULL PVP | WEEKLY fits are: EU Rust servers, Modded Rust servers and Rust servers with more than 10x. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Gather rate: More than 10x.

Which meanings do the tags on [EU] SERVERNAME 50X | FULL PVP | WEEKLY hold?

Read by the game's server browser, the tags [EU] SERVERNAME 50X | FULL PVP | WEEKLY publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts4 (Group limit): The team cap is 4; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join [EU] SERVERNAME 50X | FULL PVP | WEEKLY?

The manual route: launch Rust, F1, then client.connect 45.139.165.150:28125. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,^z,^y,^w,EU,gmrust,cs165217,ts4

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts4
Group limit The team cap is 4.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,164 players 11,801 servers online