Rust Data

rustdata.spaceservers45.140.128.100:11001.ipynb

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Offline 45.140.128.100:11000 checked 2d ago

[JP][PVE] UC-RUST | 3X | SkillTree

3x moddedoxide

Connect

srv = rust.server("45.140.128.100:11001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #13,504 # top 60%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 05:15 UTC5d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3700 · seed 1375732476
Map of [JP][PVE] UC-RUST | 3X | SkillTree
map
Procedural Map
size
3700
seed
1375732476
Open on RustMaps

Server

srv.info()
address
45.140.128.100:11000
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 05:15 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Japan Tokyo - Limited Raid Hours |3x|PvP|JPEA · groups of 8+ · 3x · weekly · 40 on average4/300
1Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|LongEA · groups of 100+ · 3x · monthly · 7 on average8/120
2HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORPEA · groups of 8+ · 3x · monthly · 2 on average1/75
3초보/농사/힐링 [ 놀자컴퍼니서버 ] PVE/24H/X3EA · groups of 8+ · 3x · 1 on average1/50
4SIX-SEVEN 67 | Max 8 | SEA | Kits | Shop | 3X | Wiped 10/28EA · groups of 8+ · 3x · weekly · 1 on average2/150
5[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 83 on average49/115

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [JP][PVE] UC-RUST | 3X | SkillTree rank?

Rank #13,504 on seven-day player hours for [JP][PVE] UC-RUST | 3X | SkillTree, within the top 60% of all ranked servers.

How full does [JP][PVE] UC-RUST | 3X | SkillTree run?

Offline now for [JP][PVE] UC-RUST | 3X | SkillTree, with the last sample 2 days 16 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

Which Rust version is [JP][PVE] UC-RUST | 3X | SkillTree on?

Rust network protocol 2635 and build 168909 on Windows is what [JP][PVE] UC-RUST | 3X | SkillTree runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [JP][PVE] UC-RUST | 3X | SkillTree, and is it online now?

Offline now for [JP][PVE] UC-RUST | 3X | SkillTree, last seen 2 days 16 hours ago. Uptime of 62% across the last 5 full days: 74 hours of 120. The first row Rust Data holds for it is dated 23 October 2026.

Where does [JP][PVE] UC-RUST | 3X | SkillTree sit?

No region tag is published by [JP][PVE] UC-RUST | 3X | SkillTree, though its name points to Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. 45.140.128.100:11000 is its address.

Map and rules

What rules and settings are recorded for [JP][PVE] UC-RUST | 3X | SkillTree?

3x gather is what the name states, and the name is [JP][PVE] UC-RUST | 3X | SkillTree. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on [JP][PVE] UC-RUST | 3X | SkillTree?

Size 3,700, seed 1375732476: the procedural map on [JP][PVE] UC-RUST | 3X | SkillTree, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [JP][PVE] UC-RUST | 3X | SkillTree wipe, and on what schedule?

Too few wipes are on record for [JP][PVE] UC-RUST | 3X | SkillTree to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 5 days 12 hours ago.

What is wipe day on [JP][PVE] UC-RUST | 3X | SkillTree like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold [JP][PVE] UC-RUST | 3X | SkillTree, and which filters?

The Rust Data lists that [JP][PVE] UC-RUST | 3X | SkillTree fits are: Modded Rust servers and 3x Rust servers, filtered live. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.

Which meanings do the tags on [JP][PVE] UC-RUST | 3X | SkillTree hold?

These tags are published by [JP][PVE] UC-RUST | 3X | SkillTree and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to [JP][PVE] UC-RUST | 3X | SkillTree?

The manual route: launch Rust, F1, then client.connect 45.140.128.100:11000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://u-channel.net.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,404 players 11,908 servers online