Online 45.140.129.110:10200 checked 10m ago
Rust Server by nitrado.net
Connect
srv = rust.server("45.140.129.110:10201")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 6738
- map
- Procedural Map
- size
- 3500
- seed
- 6738
Server
srv.info()- address
- 45.140.129.110:10200
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 14:13 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 164/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 96/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 17/200 |
Quick answers
From the figures on this page.
Player counts
What position does Rust Server by nitrado.net take in the server rankings?
Player hours over seven days put Rust Server by nitrado.net at #15,358, in the top 69% of the ranked set.
How many players does Rust Server by nitrado.net hold at once?
The sample now reads 0 players for Rust Server by nitrado.net, out of 50 slots. Over the last seven days it averaged 0 players.
Server facts
How well does Rust Server by nitrado.net perform?
Server fps over the last 48 hours averages 10; the floor is 10. Entity numbers reached 67,852, and that includes buildings, deployables and the rest. A high of 2,476 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Rust Server by nitrado.net on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Server by nitrado.net. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Server by nitrado.net, and is it up?
Online is the state at the latest refresh for Rust Server by nitrado.net. The uptime it reports puts the last restart about 40 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 9 October 2026.
Which location does Rust Server by nitrado.net run from?
No region is published by Rust Server by nitrado.net. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 45.140.129.110:10200 is its address.
Settings and map
What rules and settings are recorded for Rust Server by nitrado.net?
The name Rust Server by nitrado.net carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Server by nitrado.net selected?
The game generates the map on Rust Server by nitrado.net: procedural, size 3,500, seed 6738. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Rust Server by nitrado.net wipe?
A rhythm cannot be read from the wipes of Rust Server by nitrado.net on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 19 days 12 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Rust Server by nitrado.net?
These Rust Data lists include Rust Server by nitrado.net: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust Server by nitrado.net hold?
Read by the game's server browser, the tags Rust Server by nitrado.net publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Rust Server by nitrado.net?
Enter client.connect 45.140.129.110:10200 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
