Rust Data

rustdata.spaceservers45.147.120.94:28017.ipynb

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Offline 45.147.120.94:28015 checked 27d ago

My Local Rust Server

Connect

srv = rust.server("45.147.120.94:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,557 # top 70%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 10:05 UTC27d ago 0 NaN running 0
1 Thu 24 Sep, 12:22 UTC34d ago 0 NaN 6.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
45.147.120.94:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 10:05 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average116/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average308/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average141/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Local Rust Server rank?

Rank #16,557 on seven-day player hours for My Local Rust Server, within the top 70% of all ranked servers.

How full does My Local Rust Server run?

Offline now for My Local Rust Server, with the last sample 27 days 22 hours ago.

About the server

What Rust version does My Local Rust Server run?

Version Rust network protocol 2633 and build 165217 on Windows is reported by My Local Rust Server. Joining needs the same protocol on your game; Steam handles the update.

Is My Local Rust Server up, and what does its uptime show?

Offline now for My Local Rust Server, last seen 27 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 18 September 2026.

In which location is My Local Rust Server hosted?

For My Local Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 45.147.120.94:28015 is its address.

Rules, settings, map

What rules and settings are recorded for My Local Rust Server?

No gather rate appears in the name: My Local Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has My Local Rust Server selected?

A procedural map runs on My Local Rust Server, generated by the game.

Wipes and dates

When does My Local Rust Server wipe, and how often?

The record for My Local Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 27 days 23 hours ago, and that is the one in play.

What is wipe day on My Local Rust Server like?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain My Local Rust Server?

The Rust Data lists that My Local Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Local Rust Server hold?

The game's server browser reads these tags from My Local Rust Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into My Local Rust Server?

In Rust, F1 opens the console: type client.connect 45.147.120.94:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,663 players 11,668 servers online