Rust Data

rustdata.spaceservers45.15.113.252:28016.ipynb

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Offline 45.15.113.252:28015 checked 12d ago

My Server Name

Connect

srv = rust.server("45.15.113.252:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,114 # top 70%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct9 Oct12 Oct17 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 09:06 UTC12d ago 0 NaN running 0
1 Wed 7 Oct, 04:10 UTC21d ago 0 NaN 9.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
45.15.113.252:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 09:06 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average156/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average290/325
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average35/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average20/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average152/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average65/100

Quick answers

From the figures on this page.

Population data

How does My Server Name compare in the rankings?

Rank #15,114 on seven-day player hours for My Server Name, within the top 70% of all ranked servers.

How many players does My Server Name hold at once?

My Server Name returns no live count at this refresh, having last been seen 12 days ago.

Server facts

What is the Rust version on My Server Name?

Rust network protocol 2634 and build 167781 on Windows is what My Server Name runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Server Name, and is it online now?

The latest sample has My Server Name offline, with a last sighting 12 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 6 October 2026.

Where does My Server Name sit?

There is no region published for My Server Name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.15.113.252:28015.

Map and rules

Which rules apply on My Server Name, and what settings?

The name My Server Name carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Server Name selected?

The game generates its map: procedural, on My Server Name.

Wipe schedule

When does My Server Name wipe, and how often?

Too few wipes are on record for My Server Name to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 12 days ago.

What is wipe day on My Server Name like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold My Server Name, and which filters?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join My Server Name?

In Rust, F1 opens the console: type client.connect 45.15.113.252:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,583 players 11,657 servers online