Offline EU 45.151.44.6:28094 checked 3h ago
TemplarGaming - Experimental
Connect
srv = rust.server("45.151.44.6:28095")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Sunday 1 November, 04:36 UTC, in 4d 2h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 4d 2h | Sun 1 Nov, 04:36 UTC | wipe |
| 1 | 8d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 11d 2h | Sun 8 Nov, 04:36 UTC | wipe |
| 3 | 18d 2h | Sun 15 Nov, 04:36 UTC | wipe |
| 4 | 25d 2h | Sun 22 Nov, 04:36 UTC | wipe |
| 5 | 32d 2h | Sun 29 Nov, 04:36 UTC | wipe |
| 6 | 36d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 39d 2h | Sun 6 Dec, 04:36 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 04:36 UTC23d ago | 1 | NaN | running | 0 |
| 1 | Wed 30 Sep, 22:57 UTC27d ago | 1 | NaN | 3.2 days | 1 |
| 2 | Tue 22 Sep, 22:08 UTC35d ago | 1 | held half | 8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 830490419
- map
- Wiped 23 Days Ago
- size
- 3500
- seed
- 830490419
- custom map
- download
Server
srv.info()- address
- 45.151.44.6:28094
- region
- EU
- max players
- 200
- group limit
- 6 max
- wipe schedule
- weekly
- last wipe
- 4 Oct 2026, 04:36 UTC
- hostname
- euexperimental.templargaming.net
- first seen
- 16 Sep 2026
Operator · templargaming.net
rust.servers(operator="templargaming.net").sort_values("players")
12 servers publish a templargaming.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 75 on average | 6/250 |
| 1 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
| 2 | Rusty Moose |EU Mini| | EU · groups of 5 · weekly · 76 on average | 5/150 |
| 3 | [EU/DE] Die Germanen Beginner Friendly | LowUpkeep | Max 5 | EU · groups of 5 · weekly · 1 on average | 0/200 |
| 4 | WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED | EU · groups of 5 · 2x · weekly · 133 on average | 6/200 |
| 5 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 52 on average | 14/150 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does TemplarGaming - Experimental rank?
On seven-day player hours TemplarGaming - Experimental is #9,075 overall and #2,194 in Europe, inside the top 41% of all ranked servers.
What population does TemplarGaming - Experimental carry?
Offline now for TemplarGaming - Experimental, with the last sample 3 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 1 players.
Server data
How well does TemplarGaming - Experimental perform?
Server fps over the last 48 hours averages 59; the floor is 59. Buildings, deployables and all else in the world took the count as high as 81,985 entities. A high of 2,439 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on TemplarGaming - Experimental?
Rust network protocol 2635 and build 168909 on Windows is what TemplarGaming - Experimental runs. Steam updates your game for you, but the protocol must match to join.
Is TemplarGaming - Experimental up, and what does its uptime show?
The latest sample has TemplarGaming - Experimental offline, with a last sighting 3 hours ago. The uptime it reports puts the last restart about 6 hours ago. Over the last 7 full days the hours up number 15 of 168, 9%. Its earliest recorded date in Rust Data is 16 September 2026.
Which location does TemplarGaming - Experimental run from?
The EU tag is what TemplarGaming - Experimental uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.151.44.6:28094.
Map and rules
What rules and settings are recorded for TemplarGaming - Experimental?
You will not find a gather rate in the string TemplarGaming - Experimental. Group size tops out at 6 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has TemplarGaming - Experimental selected?
Map size 3,500, custom, on TemplarGaming - Experimental. Download the published file from this page.
Wipe data
On what schedule does TemplarGaming - Experimental wipe?
Too few wipes are on record for TemplarGaming - Experimental to confirm its schedule, so the tag drives the prediction. Sunday 1 November at 04:36 UTC is when the next wipe is due. This world was created 23 days 21 hours ago. The tags list wipes as weekly.
What is wipe day on TemplarGaming - Experimental like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Which lists on Rust Data hold TemplarGaming - Experimental, and which filters?
These Rust Data lists include TemplarGaming - Experimental: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Who is behind TemplarGaming - Experimental?
A templargaming.net hostname is published by TemplarGaming - Experimental and by 11 other servers we track, which suggests the same operator runs them.
How should you read the server tags on TemplarGaming - Experimental?
Read by the game's server browser, the tags TemplarGaming - Experimental publishes are: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): 200 slots in total; ts6 (Group limit): Team size tops out at 6; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): Europe is its listing in the server browser; rustmaps (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to TemplarGaming - Experimental?
The manual route: launch Rust, F1, then client.connect 45.151.44.6:28094. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://store.templargaming.net is the website recorded for it.