Rust Data

rustdata.spaceservers45.151.44.6:28095.ipynb

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Offline EU 45.151.44.6:28094 checked 3h ago

TemplarGaming - Experimental

weekly wipes moddedoxide

Connect

srv = rust.server("45.151.44.6:28095")
print(srv.connect_command)

Right now

srv.summary()
players now 1/200 # 0% full
7-day average 0 # peak 1
rank #9,075 # top 41% · #2194 in EU
last wipe 23d ago # weekly schedule
next wipe 4d 2h # Sun 1 Nov, 04:36 UTC

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75103:0004:0005:0022:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608003:0004:0005:0022:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct21 Oct28 Oct

Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Sunday 1 November, 04:36 UTC, in 4d 2h. # Its weekly schedule tag · low confidence

usual gap5.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
04d 2hSun 1 Nov, 04:36 UTCwipe
18d 16hThu 5 Nov, 19:00 UTCFW force wipe
211d 2hSun 8 Nov, 04:36 UTCwipe
318d 2hSun 15 Nov, 04:36 UTCwipe
425d 2hSun 22 Nov, 04:36 UTCwipe
532d 2hSun 29 Nov, 04:36 UTCwipe
636d 16hThu 3 Dec, 19:00 UTCFW force wipe
739d 2hSun 6 Dec, 04:36 UTCwipe

The first 48 hours of its last wipes

Sun 4 OctWed 30 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 04:36 UTC23d ago 1 NaN running 0
1 Wed 30 Sep, 22:57 UTC27d ago 1 NaN 3.2 days 1
2 Tue 22 Sep, 22:08 UTC35d ago 1 held half 8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 830490419
Map of TemplarGaming - Experimental
map
Wiped 23 Days Ago
size
3500
seed
830490419
custom map
download

Server

srv.info()
address
45.151.44.6:28094
region
EU
max players
200
group limit
6 max
wipe schedule
weekly
last wipe
4 Oct 2026, 04:36 UTC
hostname
euexperimental.templargaming.net
first seen
16 Sep 2026

Operator · templargaming.net

rust.servers(operator="templargaming.net").sort_values("players")

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 75 on average6/250
1РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0/200
2Rusty Moose |EU Mini|EU · groups of 5 · weekly · 76 on average5/150
3[EU/DE] Die Germanen Beginner Friendly | LowUpkeep | Max 5EU · groups of 5 · weekly · 1 on average0/200
4WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPEDEU · groups of 5 · 2x · weekly · 133 on average6/200
5SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 52 on average14/150

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TemplarGaming - Experimental rank?

On seven-day player hours TemplarGaming - Experimental is #9,075 overall and #2,194 in Europe, inside the top 41% of all ranked servers.

What population does TemplarGaming - Experimental carry?

Offline now for TemplarGaming - Experimental, with the last sample 3 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 1 players.

Server data

How well does TemplarGaming - Experimental perform?

Server fps over the last 48 hours averages 59; the floor is 59. Buildings, deployables and all else in the world took the count as high as 81,985 entities. A high of 2,439 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on TemplarGaming - Experimental?

Rust network protocol 2635 and build 168909 on Windows is what TemplarGaming - Experimental runs. Steam updates your game for you, but the protocol must match to join.

Is TemplarGaming - Experimental up, and what does its uptime show?

The latest sample has TemplarGaming - Experimental offline, with a last sighting 3 hours ago. The uptime it reports puts the last restart about 6 hours ago. Over the last 7 full days the hours up number 15 of 168, 9%. Its earliest recorded date in Rust Data is 16 September 2026.

Which location does TemplarGaming - Experimental run from?

The EU tag is what TemplarGaming - Experimental uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.151.44.6:28094.

Map and rules

What rules and settings are recorded for TemplarGaming - Experimental?

You will not find a gather rate in the string TemplarGaming - Experimental. Group size tops out at 6 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has TemplarGaming - Experimental selected?

Map size 3,500, custom, on TemplarGaming - Experimental. Download the published file from this page.

Wipe data

On what schedule does TemplarGaming - Experimental wipe?

Too few wipes are on record for TemplarGaming - Experimental to confirm its schedule, so the tag drives the prediction. Sunday 1 November at 04:36 UTC is when the next wipe is due. This world was created 23 days 21 hours ago. The tags list wipes as weekly.

What is wipe day on TemplarGaming - Experimental like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Which lists on Rust Data hold TemplarGaming - Experimental, and which filters?

These Rust Data lists include TemplarGaming - Experimental: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Who is behind TemplarGaming - Experimental?

A templargaming.net hostname is published by TemplarGaming - Experimental and by 11 other servers we track, which suggests the same operator runs them.

How should you read the server tags on TemplarGaming - Experimental?

Read by the game's server browser, the tags TemplarGaming - Experimental publishes are: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): 200 slots in total; ts6 (Group limit): Team size tops out at 6; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): Europe is its listing in the server browser; rustmaps (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to TemplarGaming - Experimental?

The manual route: launch Rust, F1, then client.connect 45.151.44.6:28094. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://store.templargaming.net is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts6,^o^z,rustmaps

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players 200 slots in total.
ts6
Group limit Team size tops out at 6.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe Europe is its listing in the server browser.

Other

rustmaps
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,778 players 11,636 servers online