Rust Data

rustdata.spaceservers45.155.143.156:28017.ipynb

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Offline 45.155.143.156:28015 checked 18d ago

lan

quad vanilla

Connect

srv = rust.server("45.155.143.156:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 0 # peak –
rank #13,632 # top 62%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers, and #587 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 08:02 UTC19d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
45.155.143.156:28015
region
–
max players
20
group limit
quad
wipe schedule
–
last wipe
10 Oct 2026, 10:41 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 129 on average62/250
1[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 121 on average50/200
2[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 84 on average132/350
3WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 55 on average21/200
4[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid HoursEA · quad · weekly · 43 on average0/165
5Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 29 on average3/100

Quick answers

From the figures on this page.

Population

What position does lan take in the server rankings?

Player hours over seven days put lan at #13,632, in the top 62% of the ranked set. The quad group places it at #587.

How many players does lan hold at once?

The current row shows lan offline; the last response was 18 days 14 hours ago.

Server data

Which Rust version is lan on?

The build is Rust network protocol 2634 and build 167398 on Linux, run by lan. Steam updates your game for you, but the protocol must match to join.

Is lan up, and what does its uptime show?

Offline now for lan, last seen 18 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 10 October 2026.

Which location does lan run from?

There is no region published for lan. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.155.143.156:28015.

Settings and map

Which rules apply on lan, and what settings?

You will not find a gather rate in the string lan. The group limit is 4 players, the quad setting. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC off.

Which map has lan selected?

A procedural map runs on lan, generated by the game.

Wipe schedule

On what schedule does lan wipe?

Too few wipes are on record for lan to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 18 days 22 hours ago.

On lan, what happens on wipe day?

Recent wipes averaged 3 players at their peak. 5 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold lan, and which filters?

The Rust Data lists that lan fits are: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: Quad.

Which meanings do the tags on lan hold?

Read by the game's server browser, the tags lan publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to lan?

Enter client.connect 45.155.143.156:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,^v,gmrust,cs167398,ts4

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts4
Group limit No team may exceed 4.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,233 players 11,652 servers online