Rust Data

rustdata.spaceservers45.157.16.124:28017.ipynb

Run all rust-data · live

‹ All servers

Offline SA 45.157.16.124:28015 checked 29d ago

Teste (Solo/Duo)

biweekly wipes vanillamoddedcarbon

Connect

srv = rust.server("45.157.16.124:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 3/50 # 6% full
7-day average 0 # peak –
rank #12,074 # top 51% · #193 in SA
last wipe 29d ago # biweekly schedule
next wipe 7d 23h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 51% of all ranked servers, top 78% in SA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1641843213
No map picture published
map
Procedural Map
size
3500
seed
1641843213
Open on RustMaps

Server

srv.info()
address
45.157.16.124:28015
region
SA
max players
50
group limit
8, the default
wipe schedule
biweekly
last wipe
28 Sep 2026, 20:03 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[LATAM] Vicio Sudamerica RustSA · groups of 8+ · biweekly · 1 on average3/100
1[wipe day] ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 38 on average11/200
2[BR] CLT Rustico SOLO/DUO Full Wipe [15/10]SA · groups of 8+ · biweekly · 12 on average2/150
3ILHA DOS PELADOS BRASIL - SOLO - WIPE 15/10 (FULL)SA · groups of 8+ · biweekly · 9 on average5/100
4FURIA-LATINA VANILLA 26/10 WIPESA · groups of 8+ · biweekly · 6 on average4/100
5RIVAL BR | SOLO ONLY | VANILLA | PREMIUMSA · groups of 8+ · biweekly · 4 on average1/50

Quick answers

From the figures on this page.

Population data

How does Teste (Solo/Duo) compare in the rankings?

Ranked #12,074 on seven-day player hours, Teste (Solo/Duo) is #193 in South America and in the top 51% of all ranked servers.

How full does Teste (Solo/Duo) run?

Offline now for Teste (Solo/Duo), with the last sample 29 days 20 hours ago.

Server data

What Rust version does Teste (Solo/Duo) run?

Rust network protocol 2633 and build 165217 on Windows is what Teste (Solo/Duo) runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Teste (Solo/Duo), and is it up?

The latest sample has Teste (Solo/Duo) offline, with a last sighting 29 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 28 September 2026.

Where does Teste (Solo/Duo) sit?

In South America, Teste (Solo/Duo) lists itself, using the SA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.157.16.124:28015.

Rules, settings, map

Which settings and rules does Teste (Solo/Duo) run?

The name Teste (Solo/Duo) carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

Which map has Teste (Solo/Duo) selected?

Teste (Solo/Duo) runs a procedural map of size 3,500 with seed 1641843213, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Teste (Solo/Duo) wipe, and how often?

An estimate from the force wipe gives Teste (Solo/Duo)'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 29 days 23 hours ago. Its tags carry a wipe schedule of every two weeks.

Tags, lists

Where does Teste (Solo/Duo) appear among Rust Data lists and filters?

The Rust Data lists that Teste (Solo/Duo) fits are: Modded Rust servers. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on Teste (Solo/Duo)?

Read by the game's server browser, the tags Teste (Solo/Duo) publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; SA (South America): The server browser files it under South America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Teste (Solo/Duo)?

The manual route: launch Rust, F1, then client.connect 45.157.16.124:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^z,^y,^b,^v,SA,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online