Rust Data

rustdata.spaceservers45.161.178.66:28017.ipynb

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Offline 45.161.178.66:28015 checked 13d ago

Servidor Local de Mods

Connect

srv = rust.server("45.161.178.66:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,230 # top 71%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 19:18 UTC14d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
45.161.178.66:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 19:18 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average624/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average43/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average85/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average347/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average154/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average137/225

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Servidor Local de Mods rank?

Over the last seven days Servidor Local de Mods sits at #15,230 on player hours, in the top 71% of ranked servers.

What population does Servidor Local de Mods carry?

The current row shows Servidor Local de Mods offline; the last response was 13 days 21 hours ago.

Server facts

Which Rust version is Servidor Local de Mods on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Servidor Local de Mods. Steam updates your game for you, but the protocol must match to join.

Is Servidor Local de Mods up, and what does its uptime show?

Offline now for Servidor Local de Mods, last seen 13 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 12 October 2026.

Which location does Servidor Local de Mods run from?

For Servidor Local de Mods, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.161.178.66:28015.

Settings and map

What rules and settings are recorded for Servidor Local de Mods?

The name Servidor Local de Mods carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has Servidor Local de Mods selected?

The game generates its map: procedural, on Servidor Local de Mods.

Wipe schedule

When does Servidor Local de Mods wipe, and on what schedule?

Too few wipes are on record for Servidor Local de Mods to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 14 days 2 hours ago, and that is the one in play.

What is wipe day on Servidor Local de Mods like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Servidor Local de Mods, and which filters?

These Rust Data lists include Servidor Local de Mods: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Servidor Local de Mods?

These tags are published by Servidor Local de Mods and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Servidor Local de Mods?

Enter client.connect 45.161.178.66:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,496 players 11,811 servers online