Rust Data

rustdata.spaceservers45.187.111.134:28186.ipynb

Run all rust-data · live

‹ All servers

Offline 45.187.111.134:28185 checked 23d ago

Teste local x64

64x

Connect

srv = rust.server("45.187.111.134:28186")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,984 # top 71%
last wipe – # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
rust_island_2013
size
–
seed
–

Server

srv.info()
address
45.187.111.134:28185
region
–
max players
1
group limit
not published
wipe schedule
–
last wipe
–
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Frontier - EU 10x | No BPs | Kits | ShopEU · groups of 8+ · 10x · 4 on average0/16
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 338 on average263/400
2Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 177 on average237/250
3TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 177 on average232/300
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 148 on average65/400
5HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average74/150

Quick answers

From the figures on this page.

Player counts

What position does Teste local x64 take in the server rankings?

Player hours over seven days put Teste local x64 at #15,984, in the top 71% of the ranked set.

What population does Teste local x64 carry?

The current row shows Teste local x64 offline; the last response was 23 days 19 hours ago.

About the server

Which Rust version is Teste local x64 on?

Version Rust network protocol 1069 on Windows is reported by Teste local x64. The protocol has to match before you can join, and Steam does the updating.

How reliable is Teste local x64, and is it up?

Offline now for Teste local x64, last seen 23 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 4 October 2026.

Where does Teste local x64 sit?

For Teste local x64, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.187.111.134:28185.

Rules, settings, map

What rules and settings are recorded for Teste local x64?

64x gather is what the name states, and the name is Teste local x64. No group limit is published. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Wipe data

On what schedule does Teste local x64 wipe?

A rhythm cannot be read from the wipes of Teste local x64 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC.

Lists and tags

Which lists on Rust Data hold Teste local x64, and which filters?

The Rust Data lists that Teste local x64 fits are: Rust servers with more than 10x and Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Gather rate: More than 10x.

How should you read the server tags on Teste local x64?

These tags are published by Teste local x64 and read by the game's server browser: mp1 (Max players): The server lists 1 slots; v1069 (Protocol): The server speaks protocol 1069, so match your game version; rust (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Teste local x64?

In Rust, F1 opens the console: type client.connect 45.187.111.134:28185. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as rust,mp1,v1069

Game

mp1
Max players The server lists 1 slots.
v1069
Protocol The server speaks protocol 1069, so match your game version.

Other

rust
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,097 players 11,747 servers online