Rust Data

rustdata.spaceservers45.231.137.178:28017.ipynb

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Offline 45.231.137.178:28015 checked 7d ago

DEV Carbon

Connect

srv = rust.server("45.231.137.178:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,289 # top 69%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
45.231.137.178:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 19:14 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average283/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average361/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average902/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average966/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average781/800

Quick answers

From the figures on this page.

Player counts

How does DEV Carbon compare in the rankings?

Rank #15,289 on seven-day player hours for DEV Carbon, within the top 69% of all ranked servers.

What population does DEV Carbon carry?

Offline now for DEV Carbon, with the last sample 7 days ago. Over the last seven days it averaged 0 players.

Server data

What Rust version does DEV Carbon run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by DEV Carbon. Steam updates your game for you, but the protocol must match to join.

How reliable is DEV Carbon, and is it up?

DEV Carbon is offline at this refresh; the last response came 7 days ago. Over the last 6 full days the hours up number 0 of 144, 0%. Rust Data logged it first on 22 October 2026.

Where does DEV Carbon sit?

No region is published by DEV Carbon. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.231.137.178:28015.

Settings and map

Which settings and rules does DEV Carbon run?

The name DEV Carbon carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has DEV Carbon loaded?

The game generates its map: procedural, on DEV Carbon.

Wipes and dates

On what schedule does DEV Carbon wipe?

A rhythm cannot be read from the wipes of DEV Carbon on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days ago.

Tags and filters

Which Rust Data filters and lists contain DEV Carbon?

These Rust Data lists include DEV Carbon: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on DEV Carbon?

The game's server browser reads these tags from DEV Carbon: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to DEV Carbon?

Enter client.connect 45.231.137.178:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players Slot count: 4.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,030 players 11,856 servers online