Online 45.235.98.222:27155 checked 7m ago
ZONA OESTE
Connect
srv = rust.server("45.235.98.222:27157")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 07:02 UTC6d ago | 3 | NaN | running | 0 |
| 1 | Fri 16 Oct, 18:47 UTC12d ago | 3 | halved by day 3 | 6.5 days | 0 |
| 2 | Sat 10 Oct, 21:40 UTC18d ago | 6 | halved by day 1 | 5.9 days | 2 |
| 3 | Wed 7 Oct, 07:14 UTC22d ago | 2 | held half | 3.6 days | 0 |
| 4 | Fri 2 Oct, 19:29 UTC26d ago | 3 | held half | 4.5 days | 0 |
| 5 | Fri 25 Sep, 20:37 UTC33d ago | 5 | halved by day 2 | 7 days | 0 |
| 6 | Mon 21 Sep, 19:55 UTC37d ago | 4 | halved by day 3 | 4 days | 4 |
| 7 | Fri 18 Sep, 20:09 UTC40d ago | 6 | held half | 3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 1992729230
- map
- Procedural Map
- size
- 3750
- seed
- 1992729230
Server
srv.info()- address
- 45.235.98.222:27155
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 07:02 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 427/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 455/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 975/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 60/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 990/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 30/250 |
Quick answers
From the figures on this page.
Player counts
What position does ZONA OESTE take in the server rankings?
Rank #3,446 on seven-day player hours for ZONA OESTE, within the top 15% of all ranked servers.
How full does ZONA OESTE run?
Current row: 0 players on ZONA OESTE, against 50 slots. Over the last seven days it averaged 1 players and peaked at 3. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 2 players.
About the server
What does performance look like on ZONA OESTE?
Server fps over the last 48 hours averages 101; the floor is 59. Entity numbers reached 85,079, and that includes buildings, deployables and the rest. A high of 5,479 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is ZONA OESTE on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by ZONA OESTE. The protocol has to match before you can join, and Steam does the updating.
Is ZONA OESTE up, and what does its uptime show?
The current sample puts ZONA OESTE online. Count back 6 days 8 hours from its reported uptime to get the last restart. Uptime of 98% across the last 7 full days: 164 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is ZONA OESTE hosted?
There is no region published for ZONA OESTE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.235.98.222:27155.
Map and rules
Which settings and rules does ZONA OESTE run?
You will not find a gather rate in the string ZONA OESTE. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has ZONA OESTE selected?
Size 3,750, seed 1992729230: the procedural map on ZONA OESTE, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does ZONA OESTE wipe?
ZONA OESTE wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 9 hours ago.
On ZONA OESTE, what happens on wipe day?
Across recent wipes the busiest point averaged 4 players. 6 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 40% of the time. Otherwise the crowd fell below half by day 2.
Lists and tags
Where does ZONA OESTE appear among Rust Data lists and filters?
On Rust Data, ZONA OESTE appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on ZONA OESTE hold?
These tags are published by ZONA OESTE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to ZONA OESTE?
Enter client.connect 45.235.98.222:27155 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://histeriaservers.com.ar/inicio/ is the website recorded for it.