Rust Data

rustdata.spaceservers45.45.239.248:27015.ipynb

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Online NA 45.45.239.248:28015 checked 10m ago

Testing Grounds - Vanilla – Enter at Your Own Risk

monthly wipes vanilla

Connect

srv = rust.server("45.45.239.248:27015")
print(srv.connect_command)

Right now

srv.summary()
players now 2/3 # 67% full
7-day average 0 # peak –
rank #15,414 # top 69% · #1546 in NA
last wipe 58m ago # monthly schedule
next wipe 8d 17h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123402:0011:0020:0006:0015:0000:00Wiped Tue 27 Oct, 01:04 UTCWIPEWiped Wed 28 Oct, 00:32 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
02040608002:0011:0020:0006:0015:0000:00Wiped Tue 27 Oct, 01:04 UTCWIPEWiped Wed 28 Oct, 00:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. # The force wipe · high confidence

usual gap14.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
08d 17hThu 5 Nov, 19:00 UTCFW force wipe
136d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 00:32 UTC58m ago NaN NaN running 0
1 Tue 27 Oct, 01:04 UTC1d ago NaN NaN NaN 0
2 Mon 28 Sep, 22:03 UTC29d ago 0 NaN 28.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 1337
Map of Testing Grounds - Vanilla  – Enter at Your Own Risk
map
Custom Map
size
1000
seed
1337

Server

srv.info()
address
45.45.239.248:28015
region
NA
max players
3
group limit
8, the default
wipe schedule
monthly
last wipe
28 Oct 2026, 00:32 UTC
hostname
1
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustopia.gg - US LargeNA · groups of 16+ · monthly · 136 on average190/225
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 115 on average179/200
2[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 78 on average124/400
3RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 66 on average70/225
4PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 41 on average47/200
5Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 36 on average26/150

Quick answers

From the figures on this page.

Population data

What position does Testing Grounds - Vanilla – Enter at Your Own Risk take in the server rankings?

On seven-day player hours Testing Grounds - Vanilla – Enter at Your Own Risk is #15,414 overall and #1,546 in North America, inside the top 69% of all ranked servers.

How many players does Testing Grounds - Vanilla – Enter at Your Own Risk hold at once?

Testing Grounds - Vanilla – Enter at Your Own Risk reports 2 players at this refresh, with 3 slots configured. Over the last seven days it averaged 0 players. The 48-hour sample puts the busiest hour at 00:00 UTC, averaging 1 players.

Server data

How smoothly does Testing Grounds - Vanilla – Enter at Your Own Risk run?

The 48-hour average is 60 server fps, with a low of 58. Entity numbers reached 81,262, and that includes buildings, deployables and the rest. The memory field tops out at 2,830 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Testing Grounds - Vanilla – Enter at Your Own Risk on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Testing Grounds - Vanilla – Enter at Your Own Risk. The protocol has to match before you can join, and Steam does the updating.

Is Testing Grounds - Vanilla – Enter at Your Own Risk up, and what does its uptime show?

Online is the state at the latest refresh for Testing Grounds - Vanilla – Enter at Your Own Risk. A restart about 23 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Testing Grounds - Vanilla – Enter at Your Own Risk hosted?

In North America, Testing Grounds - Vanilla – Enter at Your Own Risk lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 45.45.239.248:28015 is its address.

Map and rules

What rules and settings are recorded for Testing Grounds - Vanilla – Enter at Your Own Risk?

You will not find a gather rate in the string Testing Grounds - Vanilla – Enter at Your Own Risk. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

What is the map on Testing Grounds - Vanilla – Enter at Your Own Risk?

The game generates the map on Testing Grounds - Vanilla – Enter at Your Own Risk: procedural, size 1,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipes and dates

When does Testing Grounds - Vanilla – Enter at Your Own Risk wipe, and on what schedule?

A single wipe each month, the force wipe, is all Testing Grounds - Vanilla – Enter at Your Own Risk does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 58 minutes ago. A monthly wipe schedule is published in its tags.

On Testing Grounds - Vanilla – Enter at Your Own Risk, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold Testing Grounds - Vanilla – Enter at Your Own Risk, and which filters?

These Rust Data lists include Testing Grounds - Vanilla – Enter at Your Own Risk: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you read the server tags on Testing Grounds - Vanilla – Enter at Your Own Risk?

These tags are published by Testing Grounds - Vanilla – Enter at Your Own Risk and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): 3 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Testing Grounds - Vanilla – Enter at Your Own Risk?

In Rust, F1 opens the console: type client.connect 45.45.239.248:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://rustlands.net.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp3
Max players 3 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,119 players 11,685 servers online