Online NA 45.45.239.248:28015 checked 10m ago
Testing Grounds - Vanilla – Enter at Your Own Risk
Connect
srv = rust.server("45.45.239.248:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 00:32 UTC58m ago | NaN | NaN | running | 0 |
| 1 | Tue 27 Oct, 01:04 UTC1d ago | NaN | NaN | NaN | 0 |
| 2 | Mon 28 Sep, 22:03 UTC29d ago | 0 | NaN | 28.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 136 on average | 190/225 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 115 on average | 179/200 |
| 2 | [US East] Facepunch Premium 1 | NA · groups of 8+ · monthly · 78 on average | 124/400 |
| 3 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 66 on average | 70/225 |
| 4 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 41 on average | 47/200 |
| 5 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 36 on average | 26/150 |
Quick answers
From the figures on this page.
Population data
What position does Testing Grounds - Vanilla – Enter at Your Own Risk take in the server rankings?
On seven-day player hours Testing Grounds - Vanilla – Enter at Your Own Risk is #15,414 overall and #1,546 in North America, inside the top 69% of all ranked servers.
How many players does Testing Grounds - Vanilla – Enter at Your Own Risk hold at once?
Testing Grounds - Vanilla – Enter at Your Own Risk reports 2 players at this refresh, with 3 slots configured. Over the last seven days it averaged 0 players. The 48-hour sample puts the busiest hour at 00:00 UTC, averaging 1 players.
Server data
How smoothly does Testing Grounds - Vanilla – Enter at Your Own Risk run?
The 48-hour average is 60 server fps, with a low of 58. Entity numbers reached 81,262, and that includes buildings, deployables and the rest. The memory field tops out at 2,830 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Testing Grounds - Vanilla – Enter at Your Own Risk on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Testing Grounds - Vanilla – Enter at Your Own Risk. The protocol has to match before you can join, and Steam does the updating.
Is Testing Grounds - Vanilla – Enter at Your Own Risk up, and what does its uptime show?
Online is the state at the latest refresh for Testing Grounds - Vanilla – Enter at Your Own Risk. A restart about 23 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Testing Grounds - Vanilla – Enter at Your Own Risk hosted?
In North America, Testing Grounds - Vanilla – Enter at Your Own Risk lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 45.45.239.248:28015 is its address.
Map and rules
What rules and settings are recorded for Testing Grounds - Vanilla – Enter at Your Own Risk?
You will not find a gather rate in the string Testing Grounds - Vanilla – Enter at Your Own Risk. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
What is the map on Testing Grounds - Vanilla – Enter at Your Own Risk?
The game generates the map on Testing Grounds - Vanilla – Enter at Your Own Risk: procedural, size 1,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.
Wipes and dates
When does Testing Grounds - Vanilla – Enter at Your Own Risk wipe, and on what schedule?
A single wipe each month, the force wipe, is all Testing Grounds - Vanilla – Enter at Your Own Risk does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 58 minutes ago. A monthly wipe schedule is published in its tags.
On Testing Grounds - Vanilla – Enter at Your Own Risk, what happens on wipe day?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Testing Grounds - Vanilla – Enter at Your Own Risk, and which filters?
These Rust Data lists include Testing Grounds - Vanilla – Enter at Your Own Risk: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the server tags on Testing Grounds - Vanilla – Enter at Your Own Risk?
These tags are published by Testing Grounds - Vanilla – Enter at Your Own Risk and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): 3 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Testing Grounds - Vanilla – Enter at Your Own Risk?
In Rust, F1 opens the console: type client.connect 45.45.239.248:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://rustlands.net.
