Offline 45.50.72.195:28015 checked 1h ago
[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo
Connect
srv = rust.server("45.50.72.195:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 23:52 UTC11h ago | NaN | NaN | NaN | 0 |
| 1 | Wed 28 Oct, 22:31 UTC12h ago | NaN | NaN | NaN | 0 |
| 2 | Tue 27 Oct, 05:21 UTC2d ago | NaN | NaN | NaN | 0 |
| 3 | Tue 27 Oct, 04:40 UTC2d ago | NaN | NaN | NaN | 0 |
| 4 | Tue 27 Oct, 03:22 UTC2d ago | NaN | NaN | NaN | 0 |
| 5 | Tue 27 Oct, 03:05 UTC2d ago | NaN | NaN | NaN | 0 |
| 6 | Tue 27 Oct, 02:46 UTC2d ago | NaN | NaN | NaN | 0 |
| 7 | Tue 27 Oct, 00:47 UTC2d ago | NaN | NaN | NaN | 0 |
| 8 | Mon 26 Oct, 21:21 UTC2d ago | NaN | NaN | NaN | 0 |
| 9 | Mon 26 Oct, 05:16 UTC3d ago | NaN | NaN | NaN | 0 |
| 10 | Mon 26 Oct, 02:40 UTC3d ago | NaN | NaN | NaN | 0 |
| 11 | Sun 25 Oct, 23:58 UTC3d ago | NaN | NaN | NaN | 0 |
| 12 | Sat 24 Oct, 23:48 UTC4d ago | NaN | NaN | NaN | 0 |
| 13 | Sat 24 Oct, 22:59 UTC4d ago | NaN | NaN | NaN | 0 |
| 14 | Sat 24 Oct, 21:30 UTC4d ago | NaN | NaN | NaN | 0 |
| 15 | Sat 24 Oct, 21:13 UTC4d ago | NaN | NaN | NaN | 0 |
| 16 | Sat 24 Oct, 20:51 UTC4d ago | NaN | NaN | NaN | 0 |
| 17 | Sat 24 Oct, 20:27 UTC4d ago | NaN | NaN | NaN | 0 |
| 18 | Sat 24 Oct, 20:12 UTC4d ago | NaN | NaN | NaN | 0 |
| 19 | Sat 24 Oct, 19:56 UTC4d ago | NaN | NaN | NaN | 0 |
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 45.50.72.195:28015
- region
- –
- max players
- 25
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(1)
| server | like_this | players | |
|---|---|---|---|
| 0 | Cozy Rust PvE | EU · groups of 8+ · monthly · 1 on average | 3/70 |
Quick answers
From the figures on this page.
Player counts
How does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo compare in the rankings?
Over the last seven days [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo sits at #10,475 on player hours, in the top 47% of ranked servers.
How full does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo run?
Offline now for [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, with the last sample 1 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 22:00 UTC, mean 0 players.
Server data
What Rust version does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. Steam updates your game for you, but the protocol must match to join.
How reliable is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, and is it online now?
Offline now for [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, last seen 1 hours ago. Over the last 7 full days the hours up number 76 of 168, 45%. Rust Data logged it first on 13 September 2026.
Which location does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo run from?
No region is published by [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.50.72.195:28015.
Settings and map
Which rules apply on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, and what settings?
The name [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo carries no gather rate. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is not running; Valve's anti-cheat is off.
Which map has [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo selected?
A procedural map runs on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, generated by the game.
Wipes and dates
On what schedule does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo wipe?
[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Tags, lists
Which Rust Data filters and lists contain [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?
These Rust Data lists include [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?
Read by the game's server browser, the tags [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo publishes are: gmrust (Game mode): Survival play, standard Rust; mp25 (Max players): 25 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?
Enter client.connect 45.50.72.195:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.