Rust Data

rustdata.spaceservers45.52.28.111:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 45.52.28.111:28015 checked 4h ago

My Solo Island

Connect

srv = rust.server("45.52.28.111:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 1
rank #9,932 # top 45%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75100:0001:0021:0022:0023:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct23 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 23:48 UTC24d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
45.52.28.111:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 23:48 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average216/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average13/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average20/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average127/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average42/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average39/100

Quick answers

From the figures on this page.

Population data

How does My Solo Island compare in the rankings?

Over the last seven days My Solo Island sits at #9,932 on player hours, in the top 45% of ranked servers.

How many players does My Solo Island hold at once?

The current row shows My Solo Island offline; the last response was 4 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 1 players.

Server facts

What is the Rust version on My Solo Island?

Version Rust network protocol 2635 and build 168909 on Windows is reported by My Solo Island. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Solo Island, and is it up?

Offline now for My Solo Island, last seen 4 hours ago. 7 of 168 hours up over the last 7 full days, or 4%. Its earliest recorded date in Rust Data is 1 October 2026.

Where does My Solo Island sit?

There is no region published for My Solo Island. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.52.28.111:28015.

Settings and map

Which settings and rules does My Solo Island run?

The name My Solo Island carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on My Solo Island?

The game generates its map: procedural, on My Solo Island.

Wipe data

On what schedule does My Solo Island wipe?

The record for My Solo Island holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 4 hours ago, and that is the one in play.

On My Solo Island, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Where does My Solo Island appear among Rust Data lists and filters?

On Rust Data, My Solo Island appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Solo Island?

These tags are published by My Solo Island and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to My Solo Island?

Enter client.connect 45.52.28.111:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,139 players 11,591 servers online