Rust Data

rustdata.spaceservers45.8.187.65:26667.ipynb

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Offline EU 45.8.187.65:26666 checked 11d ago

JumpRust.com - Test Server

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("45.8.187.65:26667")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,129 # top 70% · #2590 in EU
last wipe 11d ago # monthly schedule
next wipe 8d 17h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep4 Oct9 Oct13 Oct18 Oct23 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. # The force wipe · high confidence

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

inatkind
08d 17hThu 5 Nov, 19:00 UTCFW force wipe
136d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 06:58 UTC11d ago 0 NaN running 1
1 Thu 15 Oct, 14:37 UTC12d ago 1 NaN 0.7 days 0
2 Thu 8 Oct, 06:56 UTC19d ago 1 halved by day 3 7.3 days 0
3 Wed 7 Oct, 09:27 UTC20d ago 2 NaN 0.9 days 1
4 Thu 1 Oct, 09:01 UTC26d ago 1+1 queue NaN 6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4200 · seed 1337
Map of JumpRust.com - Test Server
map
✿ JumpRust.com EU™ FPS+
size
4200
seed
1337

Server

srv.info()
address
45.8.187.65:26666
region
EU
max players
–
group limit
100 max
wipe schedule
monthly
last wipe
16 Oct 2026, 06:58 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average36/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average12/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average8/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 61 on average58/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 59 on average96/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average2/1000

Quick answers

From the figures on this page.

Population

What position does JumpRust.com - Test Server take in the server rankings?

On seven-day player hours JumpRust.com - Test Server is #15,129 overall and #2,590 in Europe, inside the top 70% of all ranked servers.

How many players does JumpRust.com - Test Server hold at once?

The current row shows JumpRust.com - Test Server offline; the last response was 11 days 17 hours ago.

Server data

What Rust version does JumpRust.com - Test Server run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by JumpRust.com - Test Server. Steam updates your game for you, but the protocol must match to join.

How reliable is JumpRust.com - Test Server, and is it up?

The latest sample has JumpRust.com - Test Server offline, with a last sighting 11 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 29 September 2026.

Which location does JumpRust.com - Test Server run from?

In Europe, JumpRust.com - Test Server lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.8.187.65:26666.

Map and rules

What rules and settings are recorded for JumpRust.com - Test Server?

The name JumpRust.com - Test Server carries no gather rate. Group size tops out at 100 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has JumpRust.com - Test Server loaded?

The game generates the map on JumpRust.com - Test Server: procedural, size 4,200, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. ✿ JumpRust.com EU™ FPS+ is what the map name field says.

Wipes and dates

On what schedule does JumpRust.com - Test Server wipe?

Once a month JumpRust.com - Test Server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 11 days 18 hours ago. Its tags carry a monthly wipe schedule.

On JumpRust.com - Test Server, what happens on wipe day?

The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 3 in the other cases.

Tags and filters

Which Rust Data filters and lists contain JumpRust.com - Test Server?

The Rust Data lists that JumpRust.com - Test Server fits are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the server tags on JumpRust.com - Test Server?

The game's server browser reads these tags from JumpRust.com - Test Server: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts100 (Group limit): Team size tops out at 100; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join JumpRust.com - Test Server?

The manual route: launch Rust, F1, then client.connect 45.8.187.65:26666. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://jumprust.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts100,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players The server lists 0 slots.
ts100
Group limit Team size tops out at 100.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,756 players 11,679 servers online