Rust Data

rustdata.spaceservers45.88.228.29:28066.ipynb

Run all rust-data · live

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Offline 45.88.228.29:28065 checked 34d ago

test

vanilla

Connect

srv = rust.server("45.88.228.29:28066")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,586 # top 71%
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of test
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
45.88.228.29:28065
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 03:02 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average416/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average277/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average75/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average94/200

Quick answers

From the figures on this page.

Population data

How does test compare in the rankings?

Rank #15,586 on seven-day player hours for test, within the top 71% of all ranked servers.

How many players does test hold at once?

test returns no live count at this refresh, having last been seen 34 days 21 hours ago.

Server data

Which Rust version is test on?

The build is Rust network protocol 2633 and build 165217 on Linux, run by test. The protocol has to match before you can join, and Steam does the updating.

How reliable is test, and is it up?

Offline now for test, last seen 34 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

Where does test sit?

No region is published by test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.88.228.29:28065.

Settings and map

What rules and settings are recorded for test?

No gather rate appears in the name: test. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

What is the map on test?

Size 4,500, seed 1337: the procedural map on test, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipes and dates

When does test wipe, and on what schedule?

A rhythm cannot be read from the wipes of test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 54 days 19 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain test?

The Rust Data lists that test fits are: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

How should you read the server tags on test?

The game's server browser reads these tags from test: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into test?

In Rust, F1 opens the console: type client.connect 45.88.228.29:28065. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,429 players 11,767 servers online